About to test out ranges of points
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@@ -7,7 +7,7 @@
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#include <vector>
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#include <range/v3/view.hpp>
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template<typename T>
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class Grid2D {
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private:
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@@ -28,6 +28,17 @@ public:
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T get(int x, int y) {
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return grid[y][x];
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}
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auto get_range() {
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auto res = grid | ranges::views::enumerate | ranges::views::transform([](auto it) {
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int index_y = std::get<0>(it);
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std::vector<T> element = std::get<1>(it);
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return element | ranges::views::enumerate | ranges::views::transform([&](auto pair) {
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int index_x = std::get<0>(pair);
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return Point{index_x, index_y};
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});
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});
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return ranges::views::join(res);
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}
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};
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@@ -29,8 +29,8 @@ void Visualizer::render(Renderer *renderer) {
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auto grass = Sprite{&tiles, 0};
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auto wall = Sprite{&tiles, 497};
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auto character = Sprite{&characters, this->sprite_index};
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auto g = tile_map.get_range();
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auto bounds = this->camera.get_bounds();
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for(int ty : ranges::views::iota(bounds.y, bounds.y+bounds.height)) {
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for(int tx : ranges::views::iota(bounds.x, bounds.x+bounds.width)) {
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auto wp = camera.camera_coords_to_screen_coords(Point{tx, ty});
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