ranges done, cool stuff

This commit is contained in:
2021-12-12 12:06:31 -05:00
parent f360be0c8d
commit d5fd89e228
5 changed files with 35 additions and 26 deletions

View File

@@ -1,7 +1,6 @@
//
// Created by m on 12/11/21.
//
#include "camera.hpp"
Rectangle Camera::get_bounds() {
@@ -31,3 +30,16 @@ Point Camera::camera_coords_to_screen_coords(Point camera_coord) {
auto bounds = get_bounds();
return Point{camera_coord.x-bounds.x, camera_coord.y-bounds.y};
}
ranges::any_view<Point> Camera::get_range() {
auto bounds = get_bounds();
int height = bounds.height;
int width = bounds.width;
int miny = bounds.y;
int minx = bounds.x;
return ranges::views::iota(miny, height) | ranges::views::transform([width, minx](int y) {
return ranges::views::iota(minx, width) | ranges::views::transform([y](int x) {
return Point{x,y};
});
}) | ranges::views::join;
}

View File

@@ -8,6 +8,7 @@
#include "point.hpp"
#include "rectangle.hpp"
#include <range/v3/view.hpp>
#include <algorithm>
class Camera {
@@ -25,6 +26,7 @@ public:
void move_camera(Point new_center);
void set_bounds(int max_x, int max_y);
Point camera_coords_to_screen_coords(Point camera_coord);
ranges::any_view<Point> get_range();
Camera()=default;
Camera(const Point &center, int tilesRenderedX, int tilesRenderedY, int maxX, int maxY) : center(center),

View File

@@ -29,15 +29,13 @@ public:
return grid[y][x];
}
auto get_range() {
auto res = grid | ranges::views::enumerate | ranges::views::transform([](auto it) {
int index_y = std::get<0>(it);
std::vector<T> element = std::get<1>(it);
return element | ranges::views::enumerate | ranges::views::transform([&](auto pair) {
int index_x = std::get<0>(pair);
return Point{index_x, index_y};
int height = get_height();
int width = get_width();
return ranges::views::iota(0, height) | ranges::views::transform([height, width](int y) {
return ranges::views::iota(0, width) | ranges::views::transform([y](int x) {
return Point{x,y};
});
});
return ranges::views::join(res);
}) | ranges::views::join;
}
};

View File

@@ -29,23 +29,20 @@ void Visualizer::render(Renderer *renderer) {
auto grass = Sprite{&tiles, 0};
auto wall = Sprite{&tiles, 497};
auto character = Sprite{&characters, this->sprite_index};
auto g = tile_map.get_range();
auto bounds = this->camera.get_bounds();
for(int ty : ranges::views::iota(bounds.y, bounds.y+bounds.height)) {
for(int tx : ranges::views::iota(bounds.x, bounds.x+bounds.width)) {
auto wp = camera.camera_coords_to_screen_coords(Point{tx, ty});
for(Point p : camera.get_range()) {
auto wp = camera.camera_coords_to_screen_coords(p);
int wx = wp.x, wy = wp.y;
if(this->tile_map.get(tx, ty) == FLOOR_CHAR) {
if(this->tile_map.get(p.x, p.y) == FLOOR_CHAR) {
renderer->draw_sprite(grass, wx*TILE_WIDTH, wy*TILE_HEIGHT);
}
else {
renderer->draw_sprite(wall, wx*TILE_WIDTH, wy*TILE_HEIGHT);
}
if(tx == x && ty == y) {
if(p.x == x && p.y == y) {
renderer->draw_sprite(character, wx*TILE_WIDTH, wy*TILE_HEIGHT);
}
}
}
return; // for breaking
}

View File

@@ -10,8 +10,8 @@
#include <range/v3/view.hpp>
#ifndef RLA_IIPP_VISUALIZER_HPP
#define RLA_IIPP_VISUALIZER_HPP
#define MAP_SIZE_W 20
#define MAP_SIZE_H 20
#define MAP_SIZE_W 10
#define MAP_SIZE_H 10
#define TILE_WIDTH 48
#define TILE_HEIGHT 48
#define WALL_CHAR '#'