Added some helpers to camera and range lib to replace the standard ranges library due to some issues clangd has with the gcc implementation
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@@ -3,13 +3,15 @@
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//
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#include "../engine/game/game.hpp"
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#include "../engine/rendering/renderer.hpp"
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#include "camera.hpp"
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#include "../engine/utility/camera.hpp"
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#include "../engine/utility/grid2d.hpp"
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#include <vector>
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#include <range/v3/range.hpp>
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#include <range/v3/view.hpp>
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#ifndef RLA_IIPP_VISUALIZER_HPP
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#define RLA_IIPP_VISUALIZER_HPP
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#define MAP_SIZE_W 10
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#define MAP_SIZE_H 10
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#define MAP_SIZE_W 20
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#define MAP_SIZE_H 20
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#define TILE_WIDTH 48
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#define TILE_HEIGHT 48
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#define WALL_CHAR '#'
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