started pulling in lua stuff, fixed an issue with camera range
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@@ -28,7 +28,7 @@ public:
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T get(int x, int y) {
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return grid[y][x];
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}
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auto get_range() {
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ranges::any_view<Point> get_range() {
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int height = get_height();
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int width = get_width();
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return ranges::views::iota(0, height) | ranges::views::transform([height, width](int y) {
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