All 9 *INIT scripts run clean and populate the game's data tables into the global bank. play --boot prepends them before scenes so scenes see real skill/item/unit/map/stage state (23646 globals for SC0000). Test cross-checks the VM's SKINIT population against the static extraction (build/data/SKINIT.json: skill 0 '飛行'@0x23a3, G[0xa6e5b]=30) — validates both the VM and extract_init. Engine 16/16. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
8.7 KiB
8.7 KiB