e512b9de893c47c111ffc57d244775db4d5b0792
TDD plan (BlendMath -> RenderObject resolution -> host colorkey/alpha/tint blit -> surfaceless fade fill -> docs). Records the reversed colorkey format and the 0x202/0x203 color workers in engine-re.md (Ghidra annotated+saved). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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