- CLI run: report call-script dispatch count + distinct source scripts per run. - Godot --scene <NAME>: play any scene (not just SC0000). - Godot reports the call-scripts executed as nested frames at scene end (collected thread-safely; Godot drops GD.Print from the VM background thread). Demonstrated live: SC0240 in Godot executes 29 call-scripts (RESETLAND, SETEN, ADDEN, RENDERMAP, SETOBJ, DRAWOBJ, CALCREVISE, LOOK) as nested subroutine frames. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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