b9ca284f90c0199b614b3e4826889080f49f291c
BlendMath.PingPong + SnapshotVisibleObjects(nowMs); no-arg overload keeps headless callers deterministic (parity held, 76/76 + sweep 284/13). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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