87d6bf136b64fd32f59869ee65b751c06e547ae2
The animation-slice note mis-called the SC0000 opening 'immediate-mode slot-0 blits', inferred from our own gfx oracle (which mis-reported slot 0). Verified from native code + raw bytecode: draw-texture (0x1fb) -> gfx_object_bind_draw@0x47e870 binds a RETAINED object by handle (stores the slot INDEX, a live per-frame ref, not a snapshot). The opening is a sleep-paced sequence of retained objects with distinct handles + per-object working slots (CG loader: handle=CG_array[G[0x62450]] INIT2 array, slot=G[0x62452]). Our VM collapses the paced sequence -> only the final state shows -> needs frame-pacing (scene-coroutine/sleep), not this alpha channel. engine-re.md: new 'opening render path is RETAINED' subsection. Ghidra: annotated gfx_op_0x1fb_draw_bind (gfx_object_bind_draw already documented retained). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Open Maid Engine v0.3.3
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