81a878cd0b35179452000a2e529ec9c07eb83caa
BlendMath.PingPong + SnapshotVisibleObjects(nowMs); no-arg overload keeps headless callers deterministic (parity held, 76/76 + sweep 284/13). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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