godot -- --seed 0xa57=1 seeds initial global state in the ADV frontend (e.g. Lily's form-gated voiced dialogue plays live; forms A/B/C = 0xa57/0xa58/0xa59). Additive: no seed = unchanged, selftest OK. Also documents the engine CLI (run/trace/audio/gfx/play/sweep) + Godot frontend flags in tools-reference.md (they lived only in memory/commits). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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9.3 KiB