1dc11a3997029559436c8d73eedb154ccf74fbad
- tools-reference: run/play/sweep execute call-script (provider); trace/audio/gfx stay provider-less; corrected stale sweep numbers (284 exit/13 STEP-LIMIT) and the Godot --selftest description (synthetic vs headless, not vm0/186); added --scene. - roadmap: call-script marked SOLVED (resolution + execution) throughout; no longer a 'long pole'; per-game registry now automatic from SYS4INI. - phase-a-slice-plan: SC0240 live-demonstration note. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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