0d666523c7330b453ea080e4d7a2d95b949794ce
op 0xc8 -> Thread.Sleep(duration ms) on the VM background thread (capped 10s); main thread keeps compositing -> the sleep-paced opening burst gets frames to show. Unit = ms (RE-confirmed). Selftest OK (plumbing parity; synthetic scene has no sleep). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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