Files
OpenMaidEngine/docs/sys4-format-notes.md
gamer147 0ffb9620a3 docs(opcodes): retire superseded opcode files; update structure + doc pointers
- rm vm-map/opcodes-himegari.json, vm-map/himegari-opcode-notes.md (folded into opcodes.toml; in history)
- PROJECT-STRUCTURE.md: opcodes.toml single-source-of-truth + generated artifacts + convention
- repoint dead references in vm-mapping-plan/sys4-format-notes/himegari-port-reference/phase-a-slice-plan

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 13:16:33 -04:00

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# SYS4 Script Format — Reverse-Engineering Notes (hex-first)
Derived purely from byte-pattern analysis of the 481 DATA1 `.BIN` scripts, before
any Ghidra work on `AGE.EXE`. Confidence levels flagged per finding. Probe scripts
live in `tools/probe_*.py`.
> **UPDATE 2026-07-05 — opcode set solved via Kelebek1's table.** Everything below
> under "Instruction stream — PARTIAL" is now resolved: code = instructions of
> `<opcode:u32> + argc*(<argtype:u32><value:u32>)`, length `1+2*argc`; inline strings
> live after code inside `[0,F8)`, so stop decoding at the first type-2/`0x64` arg
> offset. 476/476 scripts decode clean (0 unknown opcodes). Header fields F0F5 are
> **local-variable counts** (F0=local_integer_1, F1=local_floats, F2=local_strings_1,
> F3=local_integer_2, F4=unknown, F5=local_strings_2). See `vm-mapping-plan.md` and
> `vm-map/opcodes.toml`. The tag values below (0x71/0x03/0x8F etc.) are the
> *opcodes at table targets*: 0x8F=`call`, 0x03=`call-script`, 0x71=`u0041A7B0`.
## Header — CONFIRMED
Fixed 60-byte (0x3C) header: 8-byte magic + thirteen little-endian u32 fields.
Verified across all 481 files.
```
off field meaning evidence
0x00 magic "SYS4422 " (0x53 59 53 34 34 32 32 20) 481/481 identical
0x08 F0 scenario/script id or flags 98 distinct; 0x5 dominant (252×)
0x0C F1 = 1 always 481/481 == 1
0x10 F2 = 1 (457×) or 2 (20×); 4 outliers format/feature flag
0x14 F3 0x06 (268×),0x04,0x01,0x05... 15 distinct — minor version?
0x18 F4 = 1 always 481/481 == 1
0x1C F5 = 2 (319×) or 1 (144×); rarely 3/5 flag
0x20 F6 = 0x1C always 481/481 == 0x1C (header-size marker)
0x24 F7 table-1 entry count see below
0x28 F8 table-1 offset == code-section length ordering F8<=F10<=F12<=EOF
0x2C F9 table-2 entry count
0x30 F10 table-2 offset
0x34 F11 table-3 entry count
0x38 F12 table-3 offset
0x3C body dword stream (code + 3 tables + strings)
```
**All offsets/counts are in DWORDS (×4 bytes), relative to body start (0x3C).**
The `0x1C` in F6 is the only *byte* count — it's the offset from F6's own position
(0x20) back-referenced, i.e. a self-describing "28 bytes of descriptor follow" marker
consistent with the SYS4/SYS5 family.
### Section layout (CONFIRMED — 0 ordering violations, 481/481)
```
body[0 .. F8) CODE bytecode instruction stream
body[F8 .. F10) TABLE-1 (F7 entries, 1 dword each) -> targets of type 0x71
body[F10 .. F12) TABLE-2 (F9 entries, 1 dword each) -> targets of type 0x03
body[F12 .. EOF) TABLE-3 (F11 entries, 1 dword each) -> targets of type 0x8F
```
Every table entry is exactly **1 dword** — a pointer (dword index into body).
Solved algebraically across the whole corpus: `(F10-F8)/F7 == (F12-F10)/F9 ==
(EOF-F12)/F11 == 1` with zero non-integer results.
### The three tables are typed pointer indexes (CONFIRMED)
Each table points at body locations, and the dword *at* every target is a constant
tag identifying the pointed-to construct:
| Table | count/off | Target dword tag | Hits | Meaning (inferred) |
|---|---|---|---|---|
| T1 | F7 / F8 | **0x71** | 26,445/26,445 | labels / call targets (operand at +2 is small: mostly 1) |
| T2 | F9 / F10 | **0x03** | 3,018/3,018 | data/variable entries (operand at +2 large, e.g. addresses) |
| T3 | F11 / F12| **0x8F** | 72,941/72,941 | instruction/line entries (largest table; operand at +2 huge) |
100% type purity — not a single target had a different tag. T3 is the big one
(~73k entries corpus-wide), consistent with it being a per-instruction or
per-source-line index (a debug/line table). T1 ≈ labels, T2 ≈ a smaller symbol set.
## Instruction stream — PARTIAL
The code section is a flat dword stream. Recurring "type/opcode" dwords observed:
`0x03, 0x55, 0x6E, 0x6F, 0x71, 0x72, 0x8F`. These read as **operand-type tags**
in a tagged-operand VM rather than raw opcodes, e.g. the repeating shape:
```
... <TAG> <value> ... tag 0x02 => string pointer (see below)
... 0x71 0x00 0x01 0x55 ... label marker + following instruction
```
- **First body dword is 0x259 (601) in 301/481 files** — likely a standard
"script entry" / prologue opcode. Second-most-common openers are small ints.
- `0x55` appears pervasively as an instruction lead — probably the most common
opcode (statement / expression separator).
*Full opcode semantics need the VM dispatch loop in `AGE.EXE` — that's the Ghidra
task. These tags give a head start on labeling the disassembly.*
## Strings — CONFIRMED
- Stored inline in the body as **byte-complement (XOR 0xFF) cp932 / Shift-JIS**,
packed 4 bytes per dword, NUL-terminated (a `\0` byte, i.e. `0xFF` after XOR,
ends the string), then padded to the next dword.
- **Referenced by a tagged operand: the dword `0x02` immediately followed by the
dword-offset of the string.** Confirmed directly by xref:
- `MENU.BIN`: `...2 30b...` @0x2A9 → offset 0x30B = `" 明朝"`; `...2 30e...``"loadmesskip menu"`
- `SC0030.BIN`: `...2 ef80...``"▼G0030 章マップクリア"`; `...2 ef89...``"「よし、素晴らしい成果だな」"`
- Decoder (validated — pulls clean Japanese dialogue):
```python
raw = bytes(b ^ 0xFF for b in body[off*4:]) # until a 0x00 appears
text = raw.split(b"\0")[0].decode("cp932")
```
- Scene scripts hold the full dialogue; e.g. `SC0030.BIN` decodes to readable
story text, choice-branch labels ("本来の分岐", "チェック用"), font names
(" 明朝"), and engine directives ("loadmesskip advset", "ADVパート").
- Non-scene scripts (`MENU`, `ADDEXP`) contain only a handful of control strings —
consistent with the inventory's subsystem/data-table categorization.
## Patch-override caveat (re-confirmed)
52 loose `.BIN` in the game root shadow their DATA1 copies at runtime and differ
slightly in size. The disassembler should target the **root** copies where present.
The header format is identical (same magic/layout) so tooling is copy-agnostic.
## What's solid vs. what needs Ghidra
**Solid (byte-verified, build a loader now):**
- 60-byte header, all 13 fields, dword units, section boundaries
- 3 typed pointer tables (0x71 / 0x03 / 0x8F), 1 dword each, 100% pure
- String encoding (XOR-0xFF cp932) + reference mechanism (tag 0x02 + offset)
**Needs the VM (Ghidra on `AGE.EXE`):**
- Opcode dispatch — confirm tagged-operand model, enumerate opcodes
- Meaning of F0/F2/F3/F5 flag fields
- Exact operand grammar per instruction (how many dwords each opcode consumes)
- Semantics of T1/T2/T3 beyond "label/data/line" guesses
## Loader — DONE
`tools/sys4load.py` parses the header, splits the 4 sections, resolves the 3
tables, decodes inline strings, and emits an assembly-ish listing with strings
inlined at their `2 <off>` refs (opcodes not yet named — code is chunked by the
T3 line-index). Importable API (`load()` → `Sys4Script`) plus CLI:
```
sys4load.py <file.BIN> full listing
sys4load.py <file.BIN> --summary header + section sizes + table/string counts
sys4load.py <file.BIN> --strings decoded string pool
sys4load.py <file.BIN> --json machine-readable structure
sys4load.py <dir> --validate re-check invariants across a folder
```
`--validate` over all 481 DATA1 scripts: **481 parsed clean, 0 failures, 0 impure
table tags** — the format spec above is fully machine-verified. This listing is the
artifact to diff against Ghidra output once the VM dispatch loop is mapped.
### Observations surfaced by the listing (leads for the VM work)
- String-display sites look like `<opcode> 0x02 <str-off>` — e.g. opcodes `0x1A7`
and `0x1A5` immediately precede string refs in `MENU.BIN`. Candidate text/message ops.
- T3 entries are 3-dword records `[0x8F, 0x00, value]`; T1 labels are `[0x71, 0x00,
value]`. T3 acts as a per-statement line index (editor metadata) — note scene
scripts even carry editor annotation strings like `"LABEL"`, `"ループ開始"` (loop start).
- `0x55` is the most frequent code lead (likely statement/expr separator); `0x09`
recurs as an operand-type prefix (register/var reference?).