gamer147
|
60ac6fc64f
|
Cross-build Windows native bundle on Linux
Core validation / Linux core gate (push) Successful in 2m13s
Linux release build / Linux x64 artifact (push) Successful in 1m21s
Linux release build / Publish tagged Gitea release (push) Has been skipped
|
2026-08-03 21:28:18 -04:00 |
|
gamer147
|
f0f5f12ffc
|
Promote verified tag artifacts to Gitea releases
Core validation / Linux core gate (push) Successful in 1m12s
Linux release build / Linux x64 artifact (push) Successful in 1m36s
Linux release build / Publish tagged Gitea release (push) Has been skipped
|
2026-08-03 19:28:51 -04:00 |
|
gamer147
|
400f431652
|
Avoid nested publish OOM in Linux export
Core validation / Linux core gate (push) Successful in 1m30s
Linux release build / Linux x64 artifact (push) Successful in 1m35s
|
2026-08-03 18:59:46 -04:00 |
|
gamer147
|
195c16fae6
|
Build verified Linux release packages
Core validation / Linux core gate (push) Successful in 1m17s
|
2026-08-03 16:35:27 -04:00 |
|
gamer147
|
9dd89bb0bf
|
Refactor opcode metadata ownership
|
2026-08-03 14:37:58 -04:00 |
|
gamer147
|
d611c4868d
|
Make Gitea core validation source-only
|
2026-08-03 13:28:59 -04:00 |
|
gamer147
|
378d892b01
|
Normalize tracked text for Linux CI
|
2026-08-03 12:07:13 -04:00 |
|
gamer147
|
4e54303864
|
Move corpus gate logic to frontend
|
2026-08-03 11:37:06 -04:00 |
|
gamer147
|
d00c6074cc
|
Move FFmpeg runtime to frontend
|
2026-08-03 11:33:38 -04:00 |
|
gamer147
|
8c8ae0f56b
|
Isolate Godot validation profile
|
2026-08-02 15:26:34 -04:00 |
|
gamer147
|
df1e289a2d
|
Add layered validation driver
|
2026-08-02 15:17:08 -04:00 |
|
gamer147
|
765927d38f
|
Add validated Linux Godot export
|
2026-07-31 10:14:33 -04:00 |
|
gamer147
|
da7e0e25ce
|
Fix ADV transition and nested input lifecycles
|
2026-07-29 18:16:09 -04:00 |
|
gamer147
|
682f65318b
|
Document final opcode investigations
|
2026-07-29 15:08:05 -04:00 |
|
gamer147
|
862b74ecbc
|
Investigate INPUTNAME string opcodes
|
2026-07-29 12:57:55 -04:00 |
|
gamer147
|
137fae848f
|
Implement diagnostic output opcodes
|
2026-07-29 11:54:09 -04:00 |
|
gamer147
|
e70b506ec4
|
Map legacy surface fades and cyclic reset
|
2026-07-29 10:34:03 -04:00 |
|
gamer147
|
dad3ed4a4b
|
Implement looping SFX and immediate rotation opcodes
|
2026-07-28 23:45:48 -04:00 |
|
gamer147
|
d2ec834fc3
|
feat(startup): add configurable game root
|
2026-07-28 23:05:25 -04:00 |
|
gamer147
|
b1d4a791b5
|
feat(opcodes): register full AGE opcode ABI
|
2026-07-28 22:21:40 -04:00 |
|
gamer147
|
b2f1b4a45e
|
Fix retained ADV text in menu layouts
|
2026-07-27 13:29:17 -04:00 |
|
gamer147
|
843b282cc4
|
Add synchronized MPEG movie audio
|
2026-07-25 11:49:50 -04:00 |
|
gamer147
|
0a4e200876
|
Complete native numbered-save round trips
|
2026-07-24 23:25:54 -04:00 |
|
gamer147
|
4db7e412bd
|
Match native surface persistence policy
|
2026-07-24 20:28:59 -04:00 |
|
gamer147
|
7a11a3853d
|
Restore complete numbered save state
|
2026-07-24 18:43:21 -04:00 |
|
gamer147
|
4ebe861b79
|
re: document SYS4INI logical resolution settings
|
2026-07-24 14:07:57 -04:00 |
|
gamer147
|
8f0c40f43f
|
Implement mounted append AUTORUN boot
|
2026-07-24 13:03:43 -04:00 |
|
gamer147
|
93486afade
|
Decode battle experience rewards
|
2026-07-24 10:13:43 -04:00 |
|
gamer147
|
801a4fbfe0
|
Add semantic append INIT inspection
|
2026-07-24 09:45:40 -04:00 |
|
gamer147
|
a876ddc269
|
Decode persistent unit stat growth
|
2026-07-24 09:12:49 -04:00 |
|
gamer147
|
c494b786bf
|
Decode battle passive activation state
|
2026-07-24 08:58:32 -04:00 |
|
gamer147
|
2641a62106
|
Decode selected movement routes
|
2026-07-24 00:08:33 -04:00 |
|
gamer147
|
87bee51c12
|
Name ADV graphics layer slots
|
2026-07-23 23:58:38 -04:00 |
|
gamer147
|
f855c3d01f
|
Classify stage authoring difficulty tiers
|
2026-07-23 23:45:46 -04:00 |
|
gamer147
|
796b0e850e
|
Decode stage definition tables
|
2026-07-23 23:36:02 -04:00 |
|
gamer147
|
35080a086e
|
Decode battle animation tables
|
2026-07-23 23:17:47 -04:00 |
|
gamer147
|
a74a1469ce
|
Decode CDINIT2 card effects
|
2026-07-23 22:58:01 -04:00 |
|
gamer147
|
21b7751085
|
Decode CDINIT card generation lists
|
2026-07-23 22:41:32 -04:00 |
|
gamer147
|
dd3d6fc4dd
|
Decode TRINIT training actions
|
2026-07-23 22:25:41 -04:00 |
|
gamer147
|
9d5cc80cce
|
Decode SPINIT H-scene gallery
|
2026-07-23 21:57:32 -04:00 |
|
gamer147
|
e4998951c8
|
Decode LAINIT terrain definitions
|
2026-07-23 21:47:48 -04:00 |
|
gamer147
|
9646b23ae2
|
Decode MPINIT stage terrain atlas
|
2026-07-23 21:31:43 -04:00 |
|
gamer147
|
3a46b2236a
|
Decode CVINIT voice configuration
|
2026-07-23 20:01:53 -04:00 |
|
gamer147
|
7bec889eed
|
Decode AFINIT and CTINIT data tables
|
2026-07-23 19:42:32 -04:00 |
|
gamer147
|
825b1b08fd
|
Decode ALINIT alchemy recipes
|
2026-07-23 19:26:49 -04:00 |
|
gamer147
|
aa375d0b5e
|
Decode CGINIT gallery registry
|
2026-07-23 19:06:21 -04:00 |
|
gamer147
|
316d44a9a1
|
Decode CNINIT unit name registry
|
2026-07-23 18:54:22 -04:00 |
|
gamer147
|
8a1c11ebed
|
Decode ILINIT condition and RECOVER schemas
|
2026-07-23 18:45:53 -04:00 |
|
gamer147
|
7f344739e6
|
Decode MAINIT and message infrastructure
|
2026-07-23 18:14:19 -04:00 |
|
gamer147
|
7269ddb547
|
Join CIINIT and CIMES character profiles
|
2026-07-23 17:57:21 -04:00 |
|