gamer147
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3f4124bbb8
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Implement looping SFX and immediate rotation opcodes
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2026-07-28 23:45:48 -04:00 |
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gamer147
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82ac160271
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feat(startup): add configurable game root
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2026-07-28 23:05:25 -04:00 |
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gamer147
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77c7b85612
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feat(opcodes): register full AGE opcode ABI
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2026-07-28 22:21:40 -04:00 |
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gamer147
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8f84f0b083
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Add physical window size overrides
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2026-07-28 22:10:01 -04:00 |
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gamer147
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eb9f11c251
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Apply SYS4INI logical resolution
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2026-07-28 21:55:53 -04:00 |
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gamer147
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b6272e0ccf
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Separate native text effect modes
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2026-07-28 14:24:58 -04:00 |
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gamer147
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5b47872365
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Implement native text face selection
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2026-07-28 14:16:24 -04:00 |
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gamer147
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bd78cb148a
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Fix Extra Room catalog unlock handling
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2026-07-28 13:14:28 -04:00 |
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gamer147
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77a4687f39
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Fix ADV config opacity and text lifetime
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2026-07-28 12:21:32 -04:00 |
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gamer147
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b7f67c8715
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Fix MPEG movie startup cadence
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2026-07-28 12:16:16 -04:00 |
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gamer147
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ac2416e2d0
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Fix retained ADV text in menu layouts
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2026-07-27 13:29:17 -04:00 |
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gamer147
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3e85f1083e
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Prevent FIELD redraw flicker
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2026-07-27 12:01:35 -04:00 |
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gamer147
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b7185bbb21
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Fix repeated FIELD BGM restarts
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2026-07-27 11:40:54 -04:00 |
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gamer147
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da34e6ad15
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Fix FIELD movement sprite ghosting
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2026-07-27 11:34:40 -04:00 |
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gamer147
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9c99254a9a
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Fix ADV and BUNKI animation polish
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2026-07-27 11:15:41 -04:00 |
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gamer147
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4b5b451df0
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Add synchronized MPEG movie audio
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2026-07-25 11:49:50 -04:00 |
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gamer147
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ec6b267ec1
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Persist shared profile on clean shutdown
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2026-07-24 23:55:06 -04:00 |
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gamer147
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b8bbd5c1eb
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Complete native numbered-save round trips
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2026-07-24 23:25:54 -04:00 |
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gamer147
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d099a073a8
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Match native surface persistence policy
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2026-07-24 20:28:59 -04:00 |
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gamer147
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abda5b21c1
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Restore complete numbered save state
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2026-07-24 18:43:21 -04:00 |
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gamer147
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77f73e707c
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Load shared save preview metadata
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2026-07-24 17:05:13 -04:00 |
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gamer147
|
f4f2a11f46
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Validate persistence through real SAVE UI
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2026-07-24 16:48:32 -04:00 |
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gamer147
|
001a5706f6
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Implement native layout-3 save restoration
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2026-07-24 16:23:01 -04:00 |
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gamer147
|
8fe610b66d
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Implement numbered save pair lifecycle
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2026-07-24 15:32:55 -04:00 |
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gamer147
|
70643ceb2b
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Implement native RT.DAT read history
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2026-07-24 15:11:30 -04:00 |
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gamer147
|
4d8812d5d3
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Implement native shared profile persistence
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2026-07-24 14:52:05 -04:00 |
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gamer147
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6ffd21cd3e
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Implement native DAT container codec
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2026-07-24 14:00:33 -04:00 |
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gamer147
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7bac5a9108
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Implement mounted append AUTORUN boot
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2026-07-24 13:03:43 -04:00 |
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gamer147
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b466c36f8a
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Correct INIT extraction and profile item fields
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2026-07-22 16:44:53 -04:00 |
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gamer147
|
a3cb2cf3da
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Adopt GPU retained renderer
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2026-07-22 15:37:42 -04:00 |
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gamer147
|
838f6d4245
|
Profile and optimize retained rendering
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2026-07-22 14:19:20 -04:00 |
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gamer147
|
3bcb028e76
|
Sanitize CP932 WAV metadata for Godot
|
2026-07-22 10:00:13 -04:00 |
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gamer147
|
740e10c550
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Harden movie playback lifecycle and diagnostics
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2026-07-22 09:44:57 -04:00 |
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gamer147
|
5b66cb2cd2
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Enable paced FFmpeg movie playback
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2026-07-22 08:39:27 -04:00 |
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gamer147
|
5f115e694f
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Add isolated FFmpeg movie decoder shim
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2026-07-22 00:17:27 -04:00 |
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gamer147
|
633e3b3085
|
Prevent failed combat movies from blocking
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2026-07-21 20:46:10 -04:00 |
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gamer147
|
88f2f65bda
|
Use universal packed resource resolution
|
2026-07-21 20:23:32 -04:00 |
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gamer147
|
7a957a318d
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Implement DEBUGMAP combat frontier
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2026-07-21 19:30:56 -04:00 |
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gamer147
|
f6e48907d9
|
Implement deployment card numeric rendering
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2026-07-21 17:31:57 -04:00 |
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gamer147
|
a02ea7e0a0
|
Implement BUNKI string layout opcodes
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2026-07-21 16:32:39 -04:00 |
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gamer147
|
a93d3b64bf
|
Implement numeric HUD rendering
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2026-07-21 15:54:13 -04:00 |
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gamer147
|
8c0e19ceb6
|
fix: avoid AGF decode during movie preroll
|
2026-07-21 15:15:23 -04:00 |
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gamer147
|
274744e9b6
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Implement movie surface stop-time queries
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2026-07-21 14:43:24 -04:00 |
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gamer147
|
44776a3c43
|
Decode color drag-pan cursor
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2026-07-21 13:14:02 -04:00 |
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gamer147
|
ff39c7f3f9
|
Render DEBUGMAP tiled field surfaces
|
2026-07-21 13:02:02 -04:00 |
|
gamer147
|
d5f69853d5
|
Implement indexed party roster sort
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2026-07-21 11:56:04 -04:00 |
|
gamer147
|
12e5073918
|
Implement ADV system menu input routing
|
2026-07-21 11:16:50 -04:00 |
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gamer147
|
471cb51c50
|
Implement held ADV fast-forward input
|
2026-07-21 10:45:46 -04:00 |
|
gamer147
|
be586ca988
|
Implement script-configured input bindings
|
2026-07-21 10:32:37 -04:00 |
|
gamer147
|
6243ceff64
|
Implement ADV layout cursor and bounds
|
2026-07-21 09:48:25 -04:00 |
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