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151 Commits

Author SHA1 Message Date
gamer147
0ae4f607c0 docs: native-engine RE — Ghidra+MCP loop + opcode dispatch table + u00428010 correction
Ghidra+MCP workflow validated. Found the opcode->handler dispatch table
(*(ctx+0x9b8f4+op*4), registered by FUN_00413860) — the general fix for Kelebek VA
drift. Corrected: u00428010 (op 0x1a2) is a save/resource op, NOT decision->scene;
the SCJUMP consumer persists the visited-decision flag. New doc docs/engine-re.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 11:29:02 -04:00