2 Commits

Author SHA1 Message Date
gamer147
70db77af46 fix(frida): dump_engine — use ptr.readByteArray (frida 17), skip system DLLs
Dump validated: AGE.EXE is unpacked in-place at 0x400000 in memory (AGF-decoder
landmark @0x474f1f reads real code with the 'BM' 0x4D42 check). Kelebek handler
VAs map directly (VA-0x400000 = file offset). Handler ABI: thiscall (esi=engine
context), operands fetched via call 0x41b940, per-object command-type table at
[esi+idx*120+0x53d88]. 0x215 is part of a native gfx command-buffer manager.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 23:43:54 -04:00
gamer147
f16e5bd7b8 feat(frida): dump_engine.py — dump unpacked engine code from live process
Both on-disk engine images are the same packed binary, so native handler code
exists only unpacked in memory. dump_engine attaches, enumerates ranges, and
dumps the AGE.EXE module + large r-x heap regions (chunked) to build/engine-dump/
for offline disassembly (locate 0x215 @ VA 0x421160 via the dispatch table).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 23:33:02 -04:00