Record hosted Linux artifact acceptance

This commit is contained in:
gamer147
2026-08-03 19:07:02 -04:00
parent 400f431652
commit 51ce6cfca9
2 changed files with 9 additions and 6 deletions

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@@ -64,9 +64,11 @@ publish peaks at 223,764 KiB, so nesting the latter under the former can cross a
The build now serializes those peaks: it creates the exact self-contained publish first with compiler/build
servers disabled, lets the real Godot export consume a strictly validated one-assembly proxy publish, and stages
the complete external managed payload only after Godot exits. The complete revised path passes locally, including
payload verification and the packaged opcode/FFmpeg smoke gate. The hosted retry remains the acceptance gate for
the mitigation plus cache/artifact action behavior; release publication is intentionally deferred until it
succeeds. The workflow reports both host memory and cgroup limits to make any further runner constraint explicit.
payload verification and the packaged opcode/FFmpeg smoke gate. The hosted retry at `400f431` then completed
successfully on 2026-08-03, accepting the mitigation and the complete build/smoke/artifact-upload path on the
target runner. The workflow reports both host memory and cgroup limits for future diagnostics. Release
publication remains a separate tag-only promotion step; it should consume this already-verified artifact rather
than rebuilding it.
## Dependency inventory