start_round with minigame name #1
@@ -120,15 +120,7 @@ public partial class RoundManager : Entity
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RoundState = RoundState.InProgress;
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Players = All.OfType<Lucker>().ToList();
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if ( string.IsNullOrEmpty( minigameName ) )
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{
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MinigameManager.StartMinigame( Players );
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}
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else
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{
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MinigameManager.StartMinigame( Players, minigameName );
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}
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MinigameManager.StartMinigame( Players, minigameName );
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}
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fork marked this conversation as resolved
Outdated
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[ConCmd.Server( "start_round" )]
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Reference in New Issue
Block a user
Just pass in minigameName, we check if it's null so either it's null and we pass null or we dont pass null and it's stil null.
DONE