Fixes convar
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@@ -47,11 +47,20 @@ public partial class RoundManager : Entity
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#region In Progress State
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#region In Progress State
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private const int MinigamesPerRound = 1;
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/// <summary>
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/// The number of minigames that should be played per round, settable via a convar
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/// </summary>
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[ConVar.Replicated("lucker_minigames_per_round")]
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[ConVar.Replicated("lucker_minigames_per_round")]
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public static int MinigamesLeftInRound { get; set; }
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private static int MinigamesPerRound { get; set; }
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/// <summary>
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/// The number of minigames left in the current round
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/// </summary>
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public int MinigamesLeftInRound { get; set; }
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/// <summary>
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/// The luckers playing in the current round
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/// </summary>
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private List<Lucker> Luckers { get; set; }
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private List<Lucker> Luckers { get; set; }
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#endregion
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#endregion
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