Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AIWhenPlayTokenArgumentBase.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

120 lines
4.4 KiB
C#

using System.Collections.Generic;
namespace Wizard;
public abstract class AIWhenPlayTokenArgumentBase : AIWhenPlayTagArgument
{
private AITokenType _tokenType;
protected AITokenIdHolderCandidateRangeInformation _candidateRangeInfo;
private const int SIDE_OFFSET = 1;
protected int _ommittedIndexOffset;
protected int _realNonFilterFirstOffset;
public virtual AIScriptTokenArgType SideType { get; protected set; }
protected override int SELECT_TYPE_OFFSET => -1;
protected override int NON_FILTER_FIRST_OFFSET => _realNonFilterFirstOffset;
public AIWhenPlayTokenArgumentBase(string text, AITokenType tokenType)
: base(text)
{
_tokenType = tokenType;
}
protected override void InitExpressions(string text)
{
InitExprList(text);
InitializeSide();
InitializeSelectCount();
InitSelectType();
InitializeFilter();
}
protected virtual void InitializeSide()
{
if (AIPlayTagInitializingUtility.TryCreateTokenSideType(_exprList[_exprList.Count - 1], out var sideType))
{
_ommittedIndexOffset = 0;
SideType = sideType;
}
else
{
_ommittedIndexOffset = 1;
SideType = AIScriptTokenArgType.ALLY;
}
}
protected override void InitializeFilter()
{
base.InitializeFilter();
_candidateRangeInfo = CreateCandidateRangeInfo();
}
protected virtual AITokenIdHolderCandidateRangeInformation CreateCandidateRangeInfo()
{
return new AITokenIdHolderCandidateRangeInformation(base.Filters);
}
public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation = null)
{
AITokenIdCollection bothSideTokenIdCollection = GetBothSideTokenIdCollection(tagOwner, field, playPtn, situation);
if (bothSideTokenIdCollection != null && bothSideTokenIdCollection.HasToken)
{
bothSideTokenIdCollection.SummonAllTokenToField(field, tagOwner, situation);
}
}
public override void PseudoExecute(AIVirtualField field, AISinglePlayptnRecord record, PlayedCardInfo playInfo, AIVirtualTargetSelectAction situation)
{
if (record == null || record.FirstSummonedAllyFollower != null || base.SelectType == AIScriptTokenArgType.RANDOM_SELECT || base.SelectType == AIScriptTokenArgType.RANDOM_MULTI_SELECT)
{
return;
}
AIVirtualCard card = playInfo.Card;
List<int> playPtn = record.PlayPtn;
List<AITokenInformation> allyTokenIdList = GetAllyTokenIdList(card, field, playPtn, situation);
if (allyTokenIdList != null && allyTokenIdList.Count > 0)
{
AIVirtualCard aIVirtualCard = AISummonTokenUtility.FirstSummonedFollowerTokenCandidate(allyTokenIdList, card, field, situation, isTokenAlly: true, isSkillSummon: true);
if (aIVirtualCard != null)
{
record.FirstSummonedAllyFollower = aIVirtualCard;
}
}
}
public virtual AITokenIdCollection GetBothSideTokenIdCollection(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
if (situation.IsLatestAction && (base.SelectType == AIScriptTokenArgType.RANDOM_SELECT || base.SelectType == AIScriptTokenArgType.RANDOM_MULTI_SELECT))
{
return GetBothSideTokenIdCollectionFromRealTargetInformation(tagOwner, field, playPtn, situation);
}
return GetBothSideTokenIdCollectionFromTag(tagOwner, field, playPtn, situation);
}
protected virtual AITokenIdCollection GetBothSideTokenIdCollectionFromRealTargetInformation(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
bool isTokenAlly = AISummonTokenUtility.GetIsTokenAlly(tagOwner, SideType);
List<int> tokenIdListFromDequeuedRealTargetInfo = situation.GetTokenIdListFromDequeuedRealTargetInfo(tagOwner, _tokenType);
if (tokenIdListFromDequeuedRealTargetInfo == null || tokenIdListFromDequeuedRealTargetInfo.Count <= 0)
{
return null;
}
return AISummonTokenUtility.CreateTokenIdCollection(tagOwner, tokenIdListFromDequeuedRealTargetInfo, isTokenAlly, _tokenType);
}
protected abstract AITokenIdCollection GetBothSideTokenIdCollectionFromTag(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation);
public abstract List<AITokenInformation> GetAllyTokenIdList(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation);
protected override List<AIVirtualCard> GetCandidateRange(AIVirtualField field)
{
return _candidateRangeInfo.GetTokenIdHolderRange(field);
}
}