- BattleCardView shim: GameObject, HandFrameEffect, GetCurrentIconLayout (fixes Player/EnemyClassBattleCardView.GameObject inheritance). - BattlePlayerViewBase.AlwaysShowStatusPanel; NullBattleCardView.ReleaseSharedDummy. - EvolutionTouchProcessor: 4 events (OnFocus/Unfocus/Select/NotSelect Target) hand-added — m1_stub_gen drops `event` decls. - Generated full-surface stubs: StoryWorldDataManager, GenerateDeckCode, GameSetup, CommonPrefabContainer, ApplicationFinishManager, EvolutionConfirmation, ReplayDataHandler (hand stubs -> partial). - Closure pulled by StoryWorldDataManager full-surface: 4 verbatim copies (StoryChapter/Summary/LeaderSelect dialogs, ClassIconName) + empty stubs StoryWorldData/BattleRecovery/ResourceDownloader/TemporaryAssetDeleter (non-battle, signature-only). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
23 lines
770 B
C#
23 lines
770 B
C#
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard\ApplicationFinishManager.cs
|
|
using System.Diagnostics;
|
|
using Cute;
|
|
using UnityEngine;
|
|
using Wizard.Battle.View.Vfx;
|
|
using Wizard.Dialog.Setting;
|
|
namespace Wizard
|
|
{
|
|
public partial class ApplicationFinishManager
|
|
{
|
|
private DialogBase _keyOpenMenuDialog;
|
|
private static bool _canQuit;
|
|
private DialogBase _quitDialog;
|
|
private const int QUIT_DIALOG_SORTING_ORDER = 3;
|
|
public DialogBase QuitDialog { get; set; }
|
|
public static bool CanQuit { get; set; }
|
|
public static void ApplicationQuit() { }
|
|
public bool WantsToQuit() => default!;
|
|
public bool IsQuitDialog() => default!;
|
|
public void HandleEscapeDialog() { }
|
|
}
|
|
}
|