Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/RedEtherCampaignMissionLabel.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

19 lines
384 B
C#

using UnityEngine;
namespace Wizard;
public class RedEtherCampaignMissionLabel : MonoBehaviour
{
[SerializeField]
public UILabel _missionName;
[SerializeField]
public UILabel _redEtherCount;
public void Initialize(RedEtherCampaignResultData.ClearMissionInfo info)
{
_missionName.text = info.MissionText;
_redEtherCount.text = "+" + info.RedEther;
}
}