Follow-up to the multi-instancing migration. Wraps the process-shared engine statics that aren't ambient-fronted but race between concurrent battles: - UnityEngine.Resources._loaded: Dictionary -> ConcurrentDictionary.GetOrAdd (the shared prefab cache keyed by path; concurrent first-misses produced duplicate GameObjects + Dictionary corruption) - UnityEngine.GameObject._components: Dictionary -> ConcurrentDictionary with Interlocked.CompareExchange init (Resources.Load returns SHARED prefab GameObjects, so two engines' Setup() can race on the same _components map — surfaced as "Operations that change non-concurrent collections" crashes during BattleManagerBase ctor's GetComponent<T>() chain) - Wizard.LocalLog: single static lock around all mutating entry points (StringBuilder _lastTraceLogStringBuilder + ~12 mutable string/bool/int scratch fields; serializing the trace-log surface is cheap since logging is not the hot path) Flips SVSim.BattleEngine.Tests assembly Parallelizable scope from Self to Fixtures and restructures MultiInstanceEngineTests.StressN_BaselineMatches so Setup runs INSIDE Task.Run (was previously serialized as a workaround for the LocalLog races). The fixture is also lifted to ParallelScope.All so the two-engines and stress tests can run alongside each other. Suite fully green under fixture parallelism (59/0/2 across 3 consecutive runs); SVSim.UnitTests still 1054/0/0 — true multi-instance correctness is now proved end-to-end in tests rather than gated behind a serial workaround. Manifest sha refresh + new patch artifact for the LocalLog edit (decomp-origin); the two shim files are authored, so no metadata update is needed for them. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
961 lines
23 KiB
C#
961 lines
23 KiB
C#
using System;
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using System.IO;
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using System.Text;
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using Cute;
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using UnityEngine;
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using Wizard.RoomMatch;
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namespace Wizard;
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public class LocalLog
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{
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// HEADLESS-PATCH (engine-port): all public mutating entry points + the private file-write
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// helpers are gated by a single static lock so concurrent battle setups (fixture-parallel
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// tests, parallel SessionBattleEngine.Setup() calls) don't corrupt the StringBuilder /
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// string accumulators (FormatException, lost frames) or interleave writes to the four
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// scratch log files. Logging is not the hot path; global serialization is acceptable.
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private static readonly object _gate = new object();
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public enum TRACELOG_TYPE
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{
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TRACE_ALL_LOG,
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TRACE_LOG,
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TRACE_LAST_LOG,
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TRACE_INQUIRY_LOG
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}
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public enum RecordType
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{
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CERBERUS,
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HADES
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}
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private static string AccumulateLogPath = Application.persistentDataPath + "/accumulate_log";
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private static string AccumulateSettingLogPath = Application.persistentDataPath + "/setting_info_log";
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private static string LastAccumulate1LogPath = Application.persistentDataPath + "/last_accumulate_log1";
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private static string LastAccumulate2LogPath = Application.persistentDataPath + "/last_accumulate_log2";
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private static string InquiryLogPath = Application.persistentDataPath + "/inquiry_log";
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private static string _failureWriteClientLog = "";
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private const string TRACELASTLOG_KEY1 = "LastTraceLog1";
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private const string TRACELASTLOG_KEY2 = "LastTraceLog2";
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private static int nowTraceTurn = 0;
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private const string TRACELOG_KEY = "TraceLog";
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private const string TRACE_SETTING_LOG_KEY = "TraceSettingLog";
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private const string BATTLE_SETTING_INFO_TOP = "BattleSetting:";
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private const string TRACE_INQUIRY_LOG_KEY = "TraceInquiryLog";
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private static int currentTurn = -1;
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private static string _roomCreateLog = "";
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private static bool _isRoomCreateLogEnd = false;
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private static string _loadResourceLog = "";
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private static string _gungnirLog = "";
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private static string _socketFrameLog = "";
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private static string _disconnectLog = "";
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public static bool _isSendGungnirLog = false;
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public static bool _isSendSocketFrameLog = false;
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private static bool _isLastTraceLogTimeAdd = false;
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private const string _resourceLoadErrorText = "ResourcesManager ParallelAssetListExec Error";
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private static StringBuilder _lastTraceLogStringBuilder = null;
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[RuntimeInitializeOnLoadMethod]
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public static void CreateLogFile()
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{
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lock (_gate)
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{
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CreateLocalLogFile(AccumulateLogPath);
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CreateLocalLogFile(AccumulateSettingLogPath);
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CreateLocalLogFile(LastAccumulate1LogPath);
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CreateLocalLogFile(LastAccumulate2LogPath);
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CreateLocalLogFile(InquiryLogPath);
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}
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}
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public static void CreateLocalLogFile(string filePath)
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{
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lock (_gate)
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{
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FileStream fileStream = null;
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try
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{
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if (!File.Exists(filePath))
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{
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using (fileStream = File.Create(filePath))
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{
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fileStream.Close();
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return;
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}
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}
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}
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catch
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{
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string text = "FailedToCreateFile:" + filePath;
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fileStream?.Dispose();
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_failureWriteClientLog = _failureWriteClientLog + text + "\n";
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}
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}
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}
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public static void SendAllClientTraceLog(Action onSended)
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{
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MakeTreceLogToSend(TRACELOG_TYPE.TRACE_ALL_LOG, onSended);
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}
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public static void SendClientInfoTraceLog(Action onSended)
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{
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MakeTreceLogToSend(TRACELOG_TYPE.TRACE_LOG, onSended);
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}
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public static void SendLastTraceLog(Action onSended)
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{
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MakeTreceLogToSend(TRACELOG_TYPE.TRACE_LAST_LOG, onSended);
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}
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private static void MakeTreceLogToSend(TRACELOG_TYPE logType, Action onSended)
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{
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lock (_gate)
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{
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MakeTreceLogToSendLocked(logType, onSended);
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}
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}
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private static void MakeTreceLogToSendLocked(TRACELOG_TYPE logType, Action onSended)
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{
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if (string.IsNullOrEmpty(Certification.Udid) || Certification.ViewerId == 0)
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{
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onSended.Call();
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return;
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}
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string log = string.Empty;
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string text = string.Empty;
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string log2 = string.Empty;
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string log3 = string.Empty;
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bool flag = false;
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string text2 = string.Empty;
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string text3 = string.Empty;
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string text4 = string.Empty;
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string text5 = string.Empty;
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string text6 = string.Empty;
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switch (logType)
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{
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case TRACELOG_TYPE.TRACE_ALL_LOG:
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text2 = ReadLogFile(AccumulateLogPath);
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text2 += _failureWriteClientLog;
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text3 = ReadLogFile(LastAccumulate1LogPath);
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text4 = ReadLogFile(LastAccumulate2LogPath);
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text5 = ReadLogFile(AccumulateSettingLogPath);
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text6 = ReadLogFile(InquiryLogPath);
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break;
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case TRACELOG_TYPE.TRACE_LOG:
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text2 = ReadLogFile(AccumulateLogPath);
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text2 += _failureWriteClientLog;
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text5 = ReadLogFile(AccumulateSettingLogPath);
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break;
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case TRACELOG_TYPE.TRACE_LAST_LOG:
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text3 = ReadLogFile(LastAccumulate1LogPath);
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text4 = ReadLogFile(LastAccumulate2LogPath);
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break;
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}
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if (!string.IsNullOrEmpty(text2) || !string.IsNullOrEmpty(text3) || !string.IsNullOrEmpty(text4) || !string.IsNullOrEmpty(text5) || !string.IsNullOrEmpty(text6))
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{
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flag = true;
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}
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if (flag)
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{
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if (GetBattleAndViewIdText() != string.Empty)
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{
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log = GetBattleAndViewIdText() + "\n";
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}
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switch (logType)
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{
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case TRACELOG_TYPE.TRACE_ALL_LOG:
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log = text2;
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if (ToolboxGame.RealTimeNetworkAgent != null)
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{
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text = text + "bId" + ToolboxGame.RealTimeNetworkAgent.GetBattleId() + "\n";
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}
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text += AppendLastLog(text3, text4);
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log2 = text5;
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log3 = "InquiryLog:" + text6;
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break;
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case TRACELOG_TYPE.TRACE_LOG:
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log = text2;
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log2 = text5;
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break;
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case TRACELOG_TYPE.TRACE_LAST_LOG:
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text += AppendLastLog(text3, text4);
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if (_isSendGungnirLog)
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{
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text = text + "\nGungnirLog:==================\n" + _gungnirLog;
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InitGungnirLog();
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}
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if (_isSendSocketFrameLog)
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{
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text = text + "\nSocketFrameLog:==================\n" + _socketFrameLog;
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InitSocketFrameLog();
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}
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if (!string.IsNullOrEmpty(_disconnectLog))
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{
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text = text + "\nDisconnectLog:==================\n" + _disconnectLog;
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InitDisconnectLog();
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}
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break;
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}
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switch (logType)
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{
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case TRACELOG_TYPE.TRACE_LAST_LOG:
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if (IsLogNullOrEmpty(text))
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{
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onSended.Call();
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}
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else
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{
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SendTraceLog(logType, string.Empty, GetShapedLog(text), string.Empty, string.Empty, onSended);
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}
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break;
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case TRACELOG_TYPE.TRACE_LOG:
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if (IsLogNullOrEmpty(log) && IsLogNullOrEmpty(log2))
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{
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onSended.Call();
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}
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else
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{
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SendTraceLog(logType, GetShapedLog(log), string.Empty, GetShapedLog(log2), string.Empty, onSended);
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}
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break;
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case TRACELOG_TYPE.TRACE_ALL_LOG:
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if (IsLogNullOrEmpty(log) && IsLogNullOrEmpty(text) && IsLogNullOrEmpty(log2) && IsLogNullOrEmpty(log3))
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{
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onSended.Call();
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}
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else
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{
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SendTraceLog(logType, GetShapedLog(log), GetShapedLog(text), GetShapedLog(log2), GetShapedLog(log3), onSended);
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}
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break;
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}
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}
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else
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{
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onSended.Call();
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}
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}
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public static void RecordResouseLoadError(int errorFlag)
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{
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lock (_gate)
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{
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UIManager.ViewScene currentScene = UIManager.GetInstance().GetCurrentScene();
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string text = ((currentScene == UIManager.ViewScene.Battle && ToolboxGame.RealTimeNetworkAgent != null) ? "NetworkBattle" : currentScene.ToString());
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AccumulateTraceLogLocked("ResourcesManager ParallelAssetListExec Error in " + text + " : " + errorFlag);
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}
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}
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public static void RecordTurnEndIfLoadErrorOccured()
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{
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lock (_gate)
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{
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if (ExistResourceLoadErrorInNetWorkBattleLocked())
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{
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AccumulateTraceLogLocked("TurnEnd After LoadError");
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}
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}
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}
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public static void RecordFreezeLogIfLoadErrorOccured()
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{
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lock (_gate)
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{
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if (ExistResourceLoadErrorInNetWorkBattleLocked())
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{
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AccumulateTraceLogLocked("ResourceLoadFreeze in NetworkBattleScene");
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}
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}
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}
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public static bool ExistResourceLoadErrorInNetWorkBattle()
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{
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lock (_gate)
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{
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return ExistResourceLoadErrorInNetWorkBattleLocked();
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}
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}
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private static bool ExistResourceLoadErrorInNetWorkBattleLocked()
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{
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return ReadLogFile(AccumulateLogPath).Contains("ResourcesManager ParallelAssetListExec Error in NetworkBattle");
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}
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private static string AppendLastLog(string append_log1, string append_log2)
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{
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string text = "";
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if (nowTraceTurn != 0)
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{
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text += append_log1;
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return text + append_log2;
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}
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text += append_log2;
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return text + append_log1;
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}
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private static bool IsLogNullOrEmpty(string log)
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{
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return string.IsNullOrEmpty(log.Replace("\n", "").Replace("\r", ""));
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}
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private static string GetShapedLog(string log)
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{
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log = log.Replace("\n", "&&").Replace("\r", "");
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string text = "ID:" + PlayerStaticData.UserViewerID + " {\n" + log + " \n}";
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text.Replace("\n", "\\n");
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return text;
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}
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private static void SendTraceLog(TRACELOG_TYPE logType, string log, string last_log, string setting_log, string inquiry_log, Action onSended)
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{
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bool showLoadingIcon = false;
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SendTraceLogTask sendTraceLogTask = new SendTraceLogTask(logType);
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if (logType == TRACELOG_TYPE.TRACE_LAST_LOG)
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{
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sendTraceLogTask.SetParameter(last_log);
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}
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else if (logType == TRACELOG_TYPE.TRACE_LOG)
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{
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sendTraceLogTask.SetParameter(log, setting_log);
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}
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else
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{
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showLoadingIcon = true;
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sendTraceLogTask.SetParameter(log + inquiry_log, last_log, setting_log);
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}
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sendTraceLogTask.SkipCuteHttpStatusErrorPopup();
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sendTraceLogTask.SkipCuteTimeOutPopup();
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sendTraceLogTask.SkipAllCuteResultCodeCheckErrorPopup();
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UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(sendTraceLogTask, delegate
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{
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ClearLogByType(logType);
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onSended.Call();
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}, delegate
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{
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onSended.Call();
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}, delegate
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{
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onSended.Call();
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}, encrypt: true, useJson: false, showLoadingIcon));
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}
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public static void AccumulateTraceLog(string log)
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{
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lock (_gate)
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{
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AccumulateTraceLogLocked(log);
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}
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}
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private static void AccumulateTraceLogLocked(string log)
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{
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AccumulateLog(GetBattleAndViewIdText() + log, "TraceLog");
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}
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public static void AccumulateTraceInquiryLog(string log)
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{
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lock (_gate)
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{
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AccumulateLog(log, "TraceInquiryLog");
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OrganizeInquiryLog();
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}
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}
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public static void AccumulateSettingLog()
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{
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lock (_gate)
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{
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if (!(ToolboxGame.RealTimeNetworkAgent == null))
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{
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string battleAndViewIdText = GetBattleAndViewIdText();
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string text = (PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.SHOW_BATTLE_EFFECT) ? "1" : "0");
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string text2 = (PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.CONFIRM_TURN_END) ? "1" : "0");
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string text3 = (PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.CONFIRM_EVOLVE) ? "1" : "0");
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string text4 = (PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.IS_SELECT_WSS) ? "1" : "0");
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AccumulateLog(battleAndViewIdText + "BattleSetting:" + text + text2 + text3 + text4, "TraceSettingLog");
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}
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}
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}
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public static void AddGungnirLog(string log)
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{
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lock (_gate)
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{
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if (ToolboxGame.RealTimeNetworkAgent != null)
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{
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DateTime dateTime = DateTime.Now.ToUniversalTime();
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log = dateTime.Day + "/" + dateTime.Hour + ":" + dateTime.Minute + ":" + dateTime.Second + ":" + dateTime.Millisecond.ToString("000") + ":[" + ToolboxGame.RealTimeNetworkAgent.NowSocketID + "]" + log + "\n";
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_gungnirLog += log;
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}
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}
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}
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public static void InitGungnirLog()
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{
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lock (_gate)
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{
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_gungnirLog = "";
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if (ToolboxGame.RealTimeNetworkAgent != null && _isSendGungnirLog)
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{
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ToolboxGame.RealTimeNetworkAgent.NetworkLogger.LogInfo("OffGungnirLog");
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}
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_isSendGungnirLog = false;
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}
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}
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public static void AddSocketFrameLog(string log)
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{
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lock (_gate)
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{
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if (ToolboxGame.RealTimeNetworkAgent != null)
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{
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DateTime dateTime = DateTime.Now.ToUniversalTime();
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log = dateTime.Day + "/" + dateTime.Hour + ":" + dateTime.Minute + ":" + dateTime.Second + ":" + dateTime.Millisecond.ToString("000") + ":[" + ToolboxGame.RealTimeNetworkAgent.NowSocketID + "]" + log + "\n";
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_socketFrameLog += log;
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}
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}
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}
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public static void InitSocketFrameLog()
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{
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lock (_gate)
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{
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_socketFrameLog = "";
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if (ToolboxGame.RealTimeNetworkAgent != null && _isSendSocketFrameLog)
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{
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ToolboxGame.RealTimeNetworkAgent.NetworkLogger.LogInfo("OffSocketFrameLog");
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}
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_isSendSocketFrameLog = false;
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}
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}
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public static void AccumulateTraceLogAddRoomCreateLog()
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{
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lock (_gate)
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{
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if (!_isRoomCreateLogEnd)
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{
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_isRoomCreateLogEnd = true;
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AccumulateTraceLogLocked("#696951 " + _roomCreateLog);
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_roomCreateLog = "";
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}
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}
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}
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public static void AddRoomCreateLog(string log)
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{
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lock (_gate)
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{
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if (!_isRoomCreateLogEnd)
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{
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DateTime dateTime = DateTime.Now.ToUniversalTime();
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log = dateTime.Day + "/" + dateTime.Hour + ":" + dateTime.Minute + ":" + dateTime.Second + ":" + dateTime.Millisecond.ToString("000") + log + "\n";
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_roomCreateLog += log;
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}
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}
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}
|
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|
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public static void InitRoomCreateLog()
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{
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lock (_gate)
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{
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_roomCreateLog = "";
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}
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}
|
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|
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public static void UpdateLoadResourceLog(string log)
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{
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lock (_gate)
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{
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_loadResourceLog = log;
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}
|
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}
|
|
|
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public static string GetLoadResourceLog()
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|
{
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lock (_gate)
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{
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return _loadResourceLog;
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}
|
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}
|
|
|
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public static void SetDisconnectLog(string log)
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|
{
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lock (_gate)
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{
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if (_disconnectLog == "")
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{
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DateTime dateTime = DateTime.Now.ToUniversalTime();
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log = dateTime.Day + "/" + dateTime.Hour + ":" + dateTime.Minute + ":" + dateTime.Second + ":" + dateTime.Millisecond.ToString("000") + ":[" + ToolboxGame.RealTimeNetworkAgent.NowSocketID + "]" + log + "\n";
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|
_disconnectLog = log;
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void InitDisconnectLog()
|
|
{
|
|
lock (_gate)
|
|
{
|
|
_disconnectLog = "";
|
|
}
|
|
}
|
|
|
|
public static void AccumulateLastTraceLog(string log)
|
|
{
|
|
lock (_gate)
|
|
{
|
|
if (_lastTraceLogStringBuilder == null)
|
|
{
|
|
_lastTraceLogStringBuilder = new StringBuilder();
|
|
}
|
|
else
|
|
{
|
|
_lastTraceLogStringBuilder.Append("\n");
|
|
}
|
|
float num = 0f;
|
|
if (num != 0f && num / (float)SystemInfo.systemMemorySize > 0.8f)
|
|
{
|
|
string text = "";
|
|
log += text;
|
|
}
|
|
if (!_isLastTraceLogTimeAdd)
|
|
{
|
|
DateTime dateTime = DateTime.Now.ToUniversalTime();
|
|
_lastTraceLogStringBuilder.AppendFormat("{0}/{1}:{2}:{3}:{4:000}:{5}", dateTime.Day, dateTime.Hour, dateTime.Minute, dateTime.Second, dateTime.Millisecond.ToString("000"), "\n" + log);
|
|
_isLastTraceLogTimeAdd = true;
|
|
}
|
|
else
|
|
{
|
|
_lastTraceLogStringBuilder.Append(log);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void SubmitAccumulateLastTraceLog()
|
|
{
|
|
lock (_gate)
|
|
{
|
|
SubmitAccumulateLastTraceLogLocked();
|
|
}
|
|
}
|
|
|
|
private static void SubmitAccumulateLastTraceLogLocked()
|
|
{
|
|
if (_lastTraceLogStringBuilder != null)
|
|
{
|
|
string key = "";
|
|
if (nowTraceTurn == 0)
|
|
{
|
|
key = "LastTraceLog1";
|
|
}
|
|
else if (nowTraceTurn == 1)
|
|
{
|
|
key = "LastTraceLog2";
|
|
}
|
|
AccumulateLog(_lastTraceLogStringBuilder.ToString(), key, isTimeEnable: false);
|
|
_isLastTraceLogTimeAdd = false;
|
|
_lastTraceLogStringBuilder = null;
|
|
}
|
|
}
|
|
|
|
public static void SetLastTraceLogTurn(int turn)
|
|
{
|
|
lock (_gate)
|
|
{
|
|
if (currentTurn != turn)
|
|
{
|
|
string log = "Turn" + turn + " " + GetBattleAndViewIdText() + "====\n";
|
|
string text = "";
|
|
if (turn % 2 == 0)
|
|
{
|
|
text = "LastTraceLog1";
|
|
nowTraceTurn = 0;
|
|
}
|
|
else
|
|
{
|
|
text = "LastTraceLog2";
|
|
nowTraceTurn = 1;
|
|
}
|
|
if (turn != 0)
|
|
{
|
|
ClearLog(text);
|
|
}
|
|
WriteAccumulateTraceLog(text, log);
|
|
currentTurn = turn;
|
|
}
|
|
}
|
|
}
|
|
|
|
private static string ReadLogFile(string filePath)
|
|
{
|
|
SubmitAccumulateLastTraceLog();
|
|
string result = "";
|
|
StreamReader streamReader = null;
|
|
try
|
|
{
|
|
if (!File.Exists(filePath))
|
|
{
|
|
CreateLogFile();
|
|
}
|
|
using (streamReader = new StreamReader(filePath))
|
|
{
|
|
result = streamReader.ReadToEnd();
|
|
streamReader.Close();
|
|
streamReader.Dispose();
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
streamReader?.Dispose();
|
|
string text = "FailedToReadFile:" + filePath + "(" + ex?.ToString() + ")";
|
|
Debug.LogError(text);
|
|
_failureWriteClientLog = _failureWriteClientLog + text + "\n";
|
|
}
|
|
return result;
|
|
}
|
|
|
|
private static void WriteAccumulateTraceLog(string key, string log)
|
|
{
|
|
string text = "";
|
|
switch (key)
|
|
{
|
|
default:
|
|
return;
|
|
case "TraceLog":
|
|
text = AccumulateLogPath;
|
|
break;
|
|
case "LastTraceLog1":
|
|
text = LastAccumulate1LogPath;
|
|
break;
|
|
case "LastTraceLog2":
|
|
text = LastAccumulate2LogPath;
|
|
break;
|
|
case "TraceSettingLog":
|
|
text = AccumulateSettingLogPath;
|
|
break;
|
|
case "TraceInquiryLog":
|
|
text = InquiryLogPath;
|
|
break;
|
|
}
|
|
try
|
|
{
|
|
if ((float)new FileInfo(text).Length / 1024f > 500f)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
return;
|
|
}
|
|
StreamWriter streamWriter = null;
|
|
try
|
|
{
|
|
using (streamWriter = new StreamWriter(text, append: true))
|
|
{
|
|
streamWriter.WriteLine(log);
|
|
streamWriter.Flush();
|
|
streamWriter.Close();
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
string text2 = "FailedToWriteFile" + ex.ToString();
|
|
Debug.LogError(text2);
|
|
streamWriter?.Dispose();
|
|
if (key == "TraceLog")
|
|
{
|
|
_failureWriteClientLog = _failureWriteClientLog + text2 + " " + log + "\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void OrganizeInquiryLog()
|
|
{
|
|
try
|
|
{
|
|
FileInfo fileInfo = new FileInfo(InquiryLogPath);
|
|
if (fileInfo != null && (float)fileInfo.Length / 1024f > 5f)
|
|
{
|
|
string text = ReadLogFile(InquiryLogPath);
|
|
string log = text.Substring((int)((float)text.Length - 2560f));
|
|
ClearInquiryLogKey();
|
|
AccumulateTraceInquiryLog(log);
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
}
|
|
|
|
private static void AccumulateLog(string log, string key, bool isTimeEnable = true)
|
|
{
|
|
if (!string.IsNullOrEmpty(Environment.UserName) && log.IndexOf("Users") >= 0)
|
|
{
|
|
if (log.IndexOf(Environment.UserName) >= 0)
|
|
{
|
|
log = log.Replace(Environment.UserName, "Environment_UserName");
|
|
}
|
|
if (log.IndexOf(Environment.UserName.ToLower()) >= 0)
|
|
{
|
|
log = log.Replace(Environment.UserName.ToLower(), "Environment_UserName");
|
|
}
|
|
if (log.IndexOf(Environment.UserName.ToUpper()) >= 0)
|
|
{
|
|
log = log.Replace(Environment.UserName.ToUpper(), "Environment_UserName");
|
|
}
|
|
}
|
|
_ = Toolbox.DebugManager != null;
|
|
if (isTimeEnable)
|
|
{
|
|
DateTime dateTime = DateTime.Now.ToUniversalTime();
|
|
log = dateTime.Day + "/" + dateTime.Hour + ":" + dateTime.Minute + ":" + dateTime.Second + ":" + dateTime.Millisecond.ToString("000") + ":" + log;
|
|
}
|
|
try
|
|
{
|
|
WriteAccumulateTraceLog(key, log);
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
}
|
|
|
|
private static void ClearLogByType(TRACELOG_TYPE logType)
|
|
{
|
|
lock (_gate)
|
|
{
|
|
switch (logType)
|
|
{
|
|
case TRACELOG_TYPE.TRACE_ALL_LOG:
|
|
_failureWriteClientLog = "";
|
|
ClearTraceLogLocked();
|
|
ClearLastLogKeyLocked();
|
|
ClearInquiryLogKey();
|
|
break;
|
|
case TRACELOG_TYPE.TRACE_LOG:
|
|
_failureWriteClientLog = "";
|
|
ClearTraceLogLocked();
|
|
break;
|
|
case TRACELOG_TYPE.TRACE_LAST_LOG:
|
|
ClearLastLogKeyLocked();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void ClearTraceLog()
|
|
{
|
|
lock (_gate)
|
|
{
|
|
ClearTraceLogLocked();
|
|
}
|
|
}
|
|
|
|
private static void ClearTraceLogLocked()
|
|
{
|
|
ClearLog("TraceLog");
|
|
ClearLog("TraceSettingLog");
|
|
}
|
|
|
|
public static void ClearLastTraceLog(string key)
|
|
{
|
|
lock (_gate)
|
|
{
|
|
ClearLog(key);
|
|
}
|
|
}
|
|
|
|
private static void ClearInquiryLogKey()
|
|
{
|
|
ClearLog("TraceInquiryLog");
|
|
}
|
|
|
|
private static void ClearLog(string key)
|
|
{
|
|
string text = "";
|
|
switch (key)
|
|
{
|
|
default:
|
|
return;
|
|
case "TraceLog":
|
|
text = AccumulateLogPath;
|
|
break;
|
|
case "LastTraceLog1":
|
|
text = LastAccumulate1LogPath;
|
|
break;
|
|
case "LastTraceLog2":
|
|
text = LastAccumulate2LogPath;
|
|
break;
|
|
case "TraceSettingLog":
|
|
text = AccumulateSettingLogPath;
|
|
break;
|
|
case "TraceInquiryLog":
|
|
text = InquiryLogPath;
|
|
break;
|
|
}
|
|
StreamWriter streamWriter = null;
|
|
try
|
|
{
|
|
using (streamWriter = new StreamWriter(text))
|
|
{
|
|
streamWriter.WriteLine("");
|
|
streamWriter.Flush();
|
|
streamWriter.Close();
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
Debug.LogError("Failed to clear log");
|
|
streamWriter?.Dispose();
|
|
}
|
|
}
|
|
|
|
public static void ClearLastLogKey()
|
|
{
|
|
lock (_gate)
|
|
{
|
|
ClearLastLogKeyLocked();
|
|
}
|
|
}
|
|
|
|
private static void ClearLastLogKeyLocked()
|
|
{
|
|
ClearLog("LastTraceLog1");
|
|
ClearLog("LastTraceLog2");
|
|
currentTurn = -1;
|
|
}
|
|
|
|
public static void ClearAllLog()
|
|
{
|
|
lock (_gate)
|
|
{
|
|
ClearTraceLogLocked();
|
|
ClearLastLogKeyLocked();
|
|
ClearInquiryLogKey();
|
|
}
|
|
}
|
|
|
|
public static void RecordCheckLog(RecordType type, bool isWin)
|
|
{
|
|
lock (_gate)
|
|
{
|
|
RecordCheckLogLocked(type, isWin);
|
|
}
|
|
}
|
|
|
|
private static void RecordCheckLogLocked(RecordType type, bool isWin)
|
|
{
|
|
if (BattleManagerBase.GetIns() == null || !isWin)
|
|
{
|
|
return;
|
|
}
|
|
switch (type)
|
|
{
|
|
case RecordType.CERBERUS:
|
|
if (BattleManagerBase.GetIns().BattlePlayer.Turn <= 1)
|
|
{
|
|
AccumulateLastTraceLog("CERBERUS AWAKEN");
|
|
}
|
|
break;
|
|
case RecordType.HADES:
|
|
{
|
|
NetworkBattleManagerBase networkBattleManagerBase = (NetworkBattleManagerBase)BattleManagerBase.GetIns();
|
|
if (networkBattleManagerBase.JudgeResultReceiveCode == NetworkBattleReceiver.RESULT_CODE.RetireWin || networkBattleManagerBase.JudgeResultReceiveCode == NetworkBattleReceiver.RESULT_CODE.DisconnectWin || networkBattleManagerBase.JudgeResultReceiveCode == NetworkBattleReceiver.RESULT_CODE.FirstcardWin || networkBattleManagerBase.BattlePlayer.PlayCardTouchCount != 0)
|
|
{
|
|
break;
|
|
}
|
|
long num = ((ToolboxGame.RealTimeNetworkAgent != null) ? ToolboxGame.RealTimeNetworkAgent.GetBattleId() : 0);
|
|
if (num <= 0 && Data.DoMatchingDetail.data != null)
|
|
{
|
|
num = Data.DoMatchingDetail.data.GetBattleId();
|
|
}
|
|
if (num <= 0)
|
|
{
|
|
RoomConnectController connectController = RoomBase.ConnectController;
|
|
if (connectController != null && connectController.OwnCtrl is PlayerControllerForOwn playerControllerForOwn)
|
|
{
|
|
num = playerControllerForOwn.GetBattleId();
|
|
}
|
|
}
|
|
AccumulateTraceLog("HADES AWAKEN BattleID:" + num);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void RecordMemoryOnLastTurnLog()
|
|
{
|
|
}
|
|
|
|
private static float ConvertByteToMegaByte(float _byte)
|
|
{
|
|
return _byte / 1024f / 1024f;
|
|
}
|
|
|
|
private static string GetBattleAndViewIdText()
|
|
{
|
|
string battleIdText = GetBattleIdText();
|
|
string viewIdText = GetViewIdText();
|
|
if (battleIdText.IsNotNullOrEmpty() || viewIdText.IsNotNullOrEmpty())
|
|
{
|
|
return "[bid " + battleIdText + " vid " + viewIdText + "]";
|
|
}
|
|
return string.Empty;
|
|
}
|
|
|
|
private static string GetBattleIdText()
|
|
{
|
|
if (ToolboxGame.RealTimeNetworkAgent != null)
|
|
{
|
|
long battleId = ToolboxGame.RealTimeNetworkAgent.GetBattleId();
|
|
if (battleId == -1)
|
|
{
|
|
return string.Empty;
|
|
}
|
|
return battleId.ToString();
|
|
}
|
|
return string.Empty;
|
|
}
|
|
|
|
private static string GetViewIdText()
|
|
{
|
|
if (ToolboxGame.RealTimeNetworkAgent != null)
|
|
{
|
|
int viewId = ToolboxGame.RealTimeNetworkAgent.GetViewId();
|
|
if (viewId == 0)
|
|
{
|
|
return string.Empty;
|
|
}
|
|
return viewId.ToString();
|
|
}
|
|
return string.Empty;
|
|
}
|
|
}
|