Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/SendTraceLogTask.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

69 lines
1.6 KiB
C#

namespace Wizard;
public class SendTraceLogTask : BaseTask
{
public class SendTraceLastLogParam : BaseParam
{
public string log;
}
public class SendTraceLogParam : SendTraceLastLogParam
{
public string setting_log;
}
public class SendAllTraceLogParam : SendTraceLastLogParam
{
public string last_log;
public string setting_log;
}
public SendTraceLogTask(LocalLog.TRACELOG_TYPE logType)
{
switch (logType)
{
case LocalLog.TRACELOG_TYPE.TRACE_ALL_LOG:
base.type = ApiType.Type.SendAllTraceLog;
break;
case LocalLog.TRACELOG_TYPE.TRACE_LOG:
base.type = ApiType.Type.SendTraceLog;
break;
case LocalLog.TRACELOG_TYPE.TRACE_LAST_LOG:
base.type = ApiType.Type.SendLastTraceLog;
break;
}
}
public void SetParameter(string last_log)
{
SendTraceLastLogParam sendTraceLastLogParam = new SendTraceLastLogParam();
sendTraceLastLogParam.log = last_log;
base.Params = sendTraceLastLogParam;
}
public void SetParameter(string log, string setting_log)
{
SendTraceLogParam sendTraceLogParam = new SendTraceLogParam();
sendTraceLogParam.log = log;
sendTraceLogParam.setting_log = setting_log;
base.Params = sendTraceLogParam;
}
public void SetParameter(string log, string last_log, string setting_log)
{
SendAllTraceLogParam sendAllTraceLogParam = new SendAllTraceLogParam();
sendAllTraceLogParam.log = log;
sendAllTraceLogParam.last_log = last_log;
sendAllTraceLogParam.setting_log = setting_log;
base.Params = sendAllTraceLogParam;
}
protected override int Parse()
{
int result = base.Parse();
_ = 1;
return result;
}
}