Files
SVSimServer/SVSim.Database/Repositories/Guild/GuildMemberRepository.cs
2026-06-27 11:17:51 -04:00

74 lines
2.9 KiB
C#

using Microsoft.EntityFrameworkCore;
using SVSim.Database.Entities.Guild;
namespace SVSim.Database.Repositories.Guild;
public sealed class GuildMemberRepository : IGuildMemberRepository
{
private readonly SVSimDbContext _db;
public GuildMemberRepository(SVSimDbContext db) { _db = db; }
/// <summary>
/// The unique index on ViewerId guarantees at most one membership row per viewer.
/// </summary>
public Task<GuildMember?> GetMembershipAsync(long viewerId, CancellationToken ct = default)
=> _db.GuildMembers.FirstOrDefaultAsync(m => m.ViewerId == viewerId, ct);
public async Task<IReadOnlyList<GuildMember>> ListByGuildAsync(int guildId, CancellationToken ct = default)
=> await _db.GuildMembers.Where(m => m.GuildId == guildId).ToListAsync(ct);
public Task<int> CountByGuildAsync(int guildId, CancellationToken ct = default)
=> _db.GuildMembers.CountAsync(m => m.GuildId == guildId, ct);
public Task<int> CountByGuildAndRoleAsync(int guildId, GuildRole role, CancellationToken ct = default)
=> _db.GuildMembers.CountAsync(m => m.GuildId == guildId && m.Role == role, ct);
public async Task AddAsync(GuildMember m, CancellationToken ct = default)
{
_db.GuildMembers.Add(m);
await _db.SaveChangesAsync(ct);
}
public async Task UpdateRoleAsync(int guildId, long viewerId, GuildRole role, CancellationToken ct = default)
{
var member = await _db.GuildMembers
.FirstOrDefaultAsync(m => m.GuildId == guildId && m.ViewerId == viewerId, ct);
if (member is null) return;
member.Role = role;
await _db.SaveChangesAsync(ct);
}
public async Task RemoveAsync(int guildId, long viewerId, CancellationToken ct = default)
{
var member = await _db.GuildMembers
.FirstOrDefaultAsync(m => m.GuildId == guildId && m.ViewerId == viewerId, ct);
if (member is null) return;
_db.GuildMembers.Remove(member);
await _db.SaveChangesAsync(ct);
}
public async Task DeleteAllForGuildAsync(int guildId, CancellationToken ct = default)
{
var members = await _db.GuildMembers.Where(m => m.GuildId == guildId).ToListAsync(ct);
_db.GuildMembers.RemoveRange(members);
await _db.SaveChangesAsync(ct);
}
public async Task<Dictionary<int, int>> CountBatchByGuildIdsAsync(
IReadOnlyList<int> guildIds, CancellationToken ct = default)
{
var counts = await _db.GuildMembers
.Where(m => guildIds.Contains(m.GuildId))
.GroupBy(m => m.GuildId)
.Select(g => new { GuildId = g.Key, Count = g.Count() })
.ToListAsync(ct);
// Seed all requested guild ids so callers don't need a null-check for guilds with 0 members.
var result = guildIds.ToDictionary(id => id, _ => 0);
foreach (var row in counts)
result[row.GuildId] = row.Count;
return result;
}
}