Phase 2 absorbed the scripted opponent cosmetics + class/chara fixture into ScriptedBotParticipant.Context; the two profile fields have been unreferenced since (kept one phase as documentation tie-back, per PLAN.md L104 (d)). The Context comments now describe the values directly with frame[N] provenance instead of pointing at the deleted fields. Also removes the now-unused SVSim.BattleNode.Protocol.Bodies import from ScriptedProfiles.cs. 948 tests passing (unchanged). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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2.9 KiB