36 lines
1.7 KiB
C#
36 lines
1.7 KiB
C#
namespace SVSim.Database.Models.Config;
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/// <summary>
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/// Tunables for serving the card-master payload at <c>POST /immutable_data/card_master</c>.
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/// V1 ships the captured prod blob verbatim; the hash here pins to that capture's prod hash
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/// so any client whose <c>cardmaster/card_master_1</c> was seeded from a prod dump skips
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/// re-download.
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/// </summary>
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[ConfigSection("CardMasterConfig")]
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public class CardMasterConfig
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{
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/// <summary>
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/// Emitted on <c>/load/index</c> response's inner <c>data.card_master_hash</c> when the
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/// request's <c>card_master_hash</c> body field doesn't match this value. Client treats
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/// the string as opaque (presence-only check, value is echoed back unchanged on the next
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/// <c>/immutable_data/card_master</c> request). Format <c><sha1 hex>:<CardMasterId></c>.
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/// <para>
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/// Default value is the prod-captured hash paired with the blob at
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/// <c>SVSim.EmulatedEntrypoint/Data/card_master_2026-06-03.txt</c>. When swapping the
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/// blob, update this string in lockstep — the hash is otherwise free-form (the client
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/// never validates its structure).
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/// </para>
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/// </summary>
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public string CurrentHash { get; set; } = "94b5c44edc51ff76c0af8fcc894af12f979dd38c:1";
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/// <summary>
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/// Kill switch. When false, <c>/immutable_data/card_master</c> returns 503 and
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/// <c>/load/index</c> never emits <c>card_master_hash</c>. Useful for shaving the 1.27 MB
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/// download out of test-only deployments where the test viewers already have a seeded
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/// local cache.
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/// </summary>
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public bool EnableServing { get; set; } = true;
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public static CardMasterConfig ShippedDefaults() => new();
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}
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