Card grants produce a post-state-total entry and run the CardCosmeticReward cascade (foil twin → id-1 lookup). Cascade additions are skipped when the viewer already owns the cosmetic; missing-master-row failures are logged and dropped without failing the parent grant. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
76 lines
3.3 KiB
C#
76 lines
3.3 KiB
C#
using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Database;
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using SVSim.Database.Enums;
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using SVSim.Database.Models;
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using SVSim.Database.Services.Inventory;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Services.Inventory;
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public class InventoryGrantCardTests
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{
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[Test]
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public async Task Card_first_grant_creates_owned_with_post_state_count()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync();
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long cardId = await factory.SeedCardAsync(); // helper added below if missing
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using var scope = factory.Services.CreateScope();
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var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
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await using var tx = await inv.BeginAsync(viewerId);
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var granted = await tx.GrantAsync(UserGoodsType.Card, cardId, 2);
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Assert.That(granted, Has.Count.EqualTo(1));
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Assert.That(granted[0].RewardType, Is.EqualTo((int)UserGoodsType.Card));
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Assert.That(granted[0].RewardId, Is.EqualTo(cardId));
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Assert.That(granted[0].RewardNum, Is.EqualTo(2));
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}
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[Test]
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public async Task Card_cascade_grants_associated_cosmetic_and_appends_entry()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync();
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long cardId = await factory.SeedCardAsync();
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using var scope = factory.Services.CreateScope();
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var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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const int sleeveId = 2_000_010_000;
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ctx.Sleeves.Add(new SleeveEntry { Id = sleeveId });
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ctx.CardCosmeticRewards.Add(new CardCosmeticReward { CardId = cardId, CosmeticId = sleeveId, Type = CosmeticType.Sleeve });
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await ctx.SaveChangesAsync();
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var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
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await using var tx = await inv.BeginAsync(viewerId);
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var granted = await tx.GrantAsync(UserGoodsType.Card, cardId, 1);
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Assert.That(granted, Has.Count.EqualTo(2));
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Assert.That(granted[1].RewardType, Is.EqualTo((int)UserGoodsType.Sleeve));
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Assert.That(granted[1].RewardId, Is.EqualTo(sleeveId));
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}
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[Test]
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public async Task Card_cascade_skips_already_owned_cosmetic()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync();
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long cardId = await factory.SeedCardAsync();
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using var scope = factory.Services.CreateScope();
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var ctx = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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const int sleeveId = 2_000_010_001;
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var sleeve = new SleeveEntry { Id = sleeveId };
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ctx.Sleeves.Add(sleeve);
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ctx.CardCosmeticRewards.Add(new CardCosmeticReward { CardId = cardId, CosmeticId = sleeveId, Type = CosmeticType.Sleeve });
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var v = await ctx.Viewers.Include(x => x.Sleeves).FirstAsync(x => x.Id == viewerId);
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v.Sleeves.Add(sleeve);
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await ctx.SaveChangesAsync();
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var inv = scope.ServiceProvider.GetRequiredService<IInventoryService>();
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await using var tx = await inv.BeginAsync(viewerId);
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var granted = await tx.GrantAsync(UserGoodsType.Card, cardId, 1);
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Assert.That(granted, Has.Count.EqualTo(1), "owned cosmetic skipped from cascade");
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}
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}
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