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d8b5ef950d7e90058c79da2a9b5387252172048e
SVSimServer/SVSim.UnitTests/BattleNode
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gamer147 d8b5ef950d feat(battle-node): reveal generated tokens on play via remembered identity
PlayActionsHandler mines add ops into BattleSessionState.RecordToken each
frame; a token played in a later frame now synthesizes a knownList from the
remembered cardId instead of degrading. Bullet-3 audit F1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 23:36:44 -04:00
..
Bridge
refactor(battle-node): remove ScriptedBotParticipant and dev-affordance wiring
2026-06-03 20:15:48 -04:00
Hosting
feat(battle-node): WaitingRoom for PvP WS rendezvous
2026-06-01 21:55:11 -04:00
Infrastructure
test(battle-node): TestWebSocket mock for pump-level unit tests
2026-06-01 11:13:54 -04:00
Integration
refactor(battle-node): rename ScriptedLifecycle->ServerBattleFrames, ScriptedProfiles->BattleFrameDefaults
2026-06-03 20:36:32 -04:00
Lifecycle
test(battle-node): rename ScriptedBotCtx test helper to FakeOpponentCtx
2026-06-03 20:57:58 -04:00
Protocol
refactor(battle-node): drop dead BattleResult.{Lose,Win,Consistency} members
2026-06-02 21:17:30 -04:00
Reliability
feat(battle-node): add OutboundSequencer.Clear() for terminate cascade
2026-06-02 13:07:00 -04:00
Sessions
feat(battle-node): reveal generated tokens on play via remembered identity
2026-06-03 23:36:44 -04:00
Wire
refactor(battle-node): SocketIoFrame throws on namespace; typed JSON construction
2026-06-01 11:48:17 -04:00
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