gamer147 d877febcb8 review(bp): move SaveChanges into repo with race protection; JST constant
GetOrCreateProgressAsync now persists the new row itself and catches
DbUpdateException on unique-constraint violations — concurrent /info
calls no longer throw 500s. BattlePassService no longer calls
SaveChangesAsync after the get-or-create. FormatWireDate uses a named
JstOffset constant instead of an inline TimeSpan.FromHours(9).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-26 23:22:48 -04:00
2024-09-05 08:20:09 -04:00
2024-09-05 08:33:12 -04:00
2026-05-23 16:25:49 -04:00
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
13 MiB
Languages
C# 100%