d62f1b7ba7c768385919497833ac01d3db679df2
- Replace GuildNotification TODO stub in MyPageController.Index with BuildGuildNotificationAsync: populates guild_id, guild_room_message_id, is_join_request, is_invited from real DB state. - Inject IGuildService, IGuildInviteRepository, IGuildJoinRequestRepository, IGuildChatMessageRepository into MyPageController. - Add GetMaxMessageIdSafelyAsync to IGuildChatMessageRepository (returns null when no messages exist, vs GetMaxMessageIdAsync which returns 0). - LoadDetail.cs audit: grep returned no guild fields — no LoadController changes. - Add GuildCrossSurfaceTests (4 tests): guild member, pending invite, pending join request, no-guild viewer all verified green. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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