Files
SVSimServer/SVSim.Database/Models/Config/ChallengeConfig.cs
gamer147 715dd4dea8 feat(config): wire /config/update + /config/update_challenge_config (closes family 4/4)
is_skip_gacha_effect, use_challenge_two_pick_premium_card, and
challenge_two_pick_sleeve_id all persist on ViewerInfo and round-trip
through /load/index.

The two challenge fields move from the global ChallengeConfig section to
ViewerInfo — they're viewer preferences, not server-wide policy. Premium
card defaults to 0; sleeve falls back to DefaultLoadoutConfig.SleeveId
(3000011) when unset. MatchContextBuilder's TK2 sleeve read switches to
the same viewer-scoped path.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-13 11:25:40 -04:00

22 lines
857 B
C#

namespace SVSim.Database.Models.Config;
[ConfigSection("Challenge")]
public class ChallengeConfig
{
// Wire-mirrored fields from format_info (ChallengeData.cs parser)
public int LastCardPackSetId { get; set; }
public string CardPoolName { get; set; } = "";
public string CardPoolUrl { get; set; } = "";
public string AnnounceId { get; set; } = "";
public string StartTime { get; set; } = "";
public string EndTime { get; set; } = "";
public int TwoPickType { get; set; } = 0;
public int StrategyPickNum { get; set; } = 0;
// Server-internal: which sets the TK2 pool draws from. Empty falls back to
// RotationConfig.RotationCardSetIds at runtime in the card-pool service.
public List<int> PoolCardSetIds { get; set; } = new();
public static ChallengeConfig ShippedDefaults() => new();
}