37 lines
1.7 KiB
C#
37 lines
1.7 KiB
C#
using SVSim.Database.Enums;
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namespace SVSim.Database.Repositories.Viewer;
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public interface IViewerRepository
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{
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Task<Models.Viewer?> GetViewerBySocialConnection(SocialAccountType accountType, ulong socialId);
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Task<Models.Viewer?> GetViewerWithSocials(long id);
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Task<Models.Viewer?> GetViewerByShortUdid(long shortUdid);
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Task<Models.Viewer?> GetViewerByUdid(Guid udid);
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Task<Models.Viewer> RegisterViewer(string displayName, SocialAccountType socialType,
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ulong socialAccountIdentifier, ulong? shortUdid = null);
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Task<Models.Viewer> RegisterAnonymousViewer(Guid udid);
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Task LinkSteamToViewer(long viewerId, ulong steamId);
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/// <summary>
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/// Merges an anonymous viewer (just created by <c>/tool/signup</c> on a fresh UDID)
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/// into a target viewer that the Steam ticket resolved to. Transfers the anonymous
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/// viewer's UDID to the target, then deletes the anonymous viewer.
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/// </summary>
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Task MergeAnonymousViewerInto(long anonymousViewerId, long targetViewerId);
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/// <summary>
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/// Focused load for building a battle-node <c>MatchContext</c>: viewer + Info + Info's
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/// equipped Emblem/Degree nav refs. Read-only (AsNoTracking). Returns null if the viewer
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/// doesn't exist.
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/// </summary>
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Task<Models.Viewer?> LoadForMatchContextAsync(long viewerId);
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/// <summary>Sets Viewer.GuildId to <paramref name="guildId"/>. No-op if the viewer does not exist.</summary>
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Task SetGuildIdAsync(long viewerId, int guildId, CancellationToken ct = default);
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/// <summary>Clears Viewer.GuildId to null. No-op if the viewer does not exist.</summary>
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Task ClearGuildIdAsync(long viewerId, CancellationToken ct = default);
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}
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