Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/PracticeDeckInfoTask.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

37 lines
879 B
C#

using LitJson;
namespace Wizard;
public class PracticeDeckInfoTask : BaseTask
{
public class PracticeDeckInfoTaskParam : BaseParam
{
public int deck_format;
}
public DeckGroupListData DeckGroupListData { get; private set; }
public PracticeDeckInfoTask()
{
base.type = ApiType.Type.PracticeDeckInfo;
base.Params = new PracticeDeckInfoTaskParam
{
deck_format = Data.FormatConvertApi(Format.All)
};
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
JsonData jsonData = base.ResponseData["data"];
GameMgr.GetIns().GetDataMgr().SetMaintenanceCardIds(base.ResponseData["data"]["maintenance_card_list"]);
DeckGroupListData = new DeckGroupListData(jsonData, Format.All);
GameMgr.GetIns().GetDataMgr().CurrentDeckListParamData = DeckGroupListData;
return num;
}
}