Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AIPlayTokenSimulationUtility.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

217 lines
8.7 KiB
C#

using System.Collections.Generic;
using Cute;
namespace Wizard;
public static class AIPlayTokenSimulationUtility
{
public static List<AITokenInformation> GetSingleCardAllySideWhenPlayTokenIds(AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
List<AITokenInformation> list = null;
if (situation == null || situation.ActionType != AIOperationType.PLAY)
{
AIConsoleUtility.LogError("AIPlayTokenSimulationUtility.GetSingleCardAllySideWhenPlayTokenIds() error!! situation == null or situation.ActionType != PLAY");
return null;
}
AIVirtualCard actor = situation.Actor;
if (actor.TagCollectionContainer.HasTagCollection(TagCollectionType.Fanfare))
{
FanfareTagCollection fanfareTags = actor.TagCollectionContainer.FanfareTags;
if (fanfareTags.HasSummonTokenTags)
{
List<AITokenInformation> allySideWhenPlaySummonTokenIdList = fanfareTags.GetAllySideWhenPlaySummonTokenIdList(actor, field, playPtn, situation);
if (allySideWhenPlaySummonTokenIdList != null && allySideWhenPlaySummonTokenIdList.Count > 0)
{
list = AIParamQuery.AddRangeToList(allySideWhenPlaySummonTokenIdList, list);
}
}
}
if (actor.TagCollectionContainer.HasTagCollection(TagCollectionType.Play))
{
PlayTagCollection playTags = actor.TagCollectionContainer.PlayTags;
if (playTags.HasSummonTokenTags)
{
List<AITokenInformation> allySideWhenPlaySummonTokenIdList2 = playTags.GetAllySideWhenPlaySummonTokenIdList(actor, field, playPtn, situation);
if (allySideWhenPlaySummonTokenIdList2 != null && allySideWhenPlaySummonTokenIdList2.Count > 0)
{
list = AIParamQuery.AddRangeToList(allySideWhenPlaySummonTokenIdList2, list);
}
}
}
return list;
}
public static List<AITokenInformation> GetAllySideOtherPlayTokenIds(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
if (!tagOwner.TagCollectionContainer.HasTag(AIPlayTagType.OtherPlayToken))
{
return null;
}
return tagOwner.TagCollectionContainer.OtherPlayTags.GetAllySideTokenIds(tagOwner, field, playPtn, situation);
}
public static AITokenIdCollection GetSingleCardBothSideWhenPlayTokenIds(AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
if (situation == null || situation.ActionType != AIOperationType.PLAY)
{
AIConsoleUtility.LogError("AIPlayTokenSimulationUtility.GetSingleCardBothSideWhenPlayTokenIds() error!! situation == null or situation.ActionType != PLAY");
return null;
}
AIVirtualCard actor = situation.Actor;
AITokenIdCollection aITokenIdCollection = null;
if (actor.TagCollectionContainer.HasTagCollection(TagCollectionType.Fanfare))
{
FanfareTagCollection fanfareTags = actor.TagCollectionContainer.FanfareTags;
if (fanfareTags.HasSummonTokenTags)
{
aITokenIdCollection = fanfareTags.GetBothSideWhenPlaySummonTokenIdList(actor, field, playPtn, situation);
}
}
if (actor.TagCollectionContainer.HasTagCollection(TagCollectionType.Play))
{
PlayTagCollection playTags = actor.TagCollectionContainer.PlayTags;
if (playTags.HasSummonTokenTags)
{
AITokenIdCollection bothSideWhenPlaySummonTokenIdList = playTags.GetBothSideWhenPlaySummonTokenIdList(actor, field, playPtn, situation);
if (bothSideWhenPlaySummonTokenIdList != null && bothSideWhenPlaySummonTokenIdList.HasToken)
{
aITokenIdCollection = AITokenIdCollection.CombineTwoCollection(aITokenIdCollection, bothSideWhenPlaySummonTokenIdList);
}
}
}
return aITokenIdCollection;
}
public static AITokenIdCollection GetOtherPlayTokenIdCollection(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
if (!tagOwner.TagCollectionContainer.HasTag(AIPlayTagType.OtherPlayToken))
{
return null;
}
return tagOwner.TagCollectionContainer.OtherPlayTags.GetBothSideTokenIdCollection(tagOwner, field, playPtn, situation);
}
public static List<AITokenInformation> GetAllySideTokenIdsOfPlaySituation(AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
if (situation == null || situation.ActionType != AIOperationType.PLAY)
{
AIConsoleUtility.LogError("AIPlayTokenSimulationUtility.GetAllySideTokenIdsOfPlaySituation() error!! situation == null or situation.ActionType != PLAY");
return null;
}
List<AITokenInformation> list = null;
List<AITokenInformation> singleCardAllySideWhenPlayTokenIds = GetSingleCardAllySideWhenPlayTokenIds(field, playPtn, situation);
if (singleCardAllySideWhenPlayTokenIds != null)
{
list = AIParamQuery.AddRangeToList(singleCardAllySideWhenPlayTokenIds, list);
}
List<AIVirtualCard> list2 = new List<AIVirtualCard>(field.CardListSet.BothClassAndInplayCards);
for (int i = 0; i < playPtn.Count; i++)
{
AIVirtualCard aIVirtualCard = field.AllyHandCards[playPtn[i]];
if (aIVirtualCard.IsSameCard(situation.OriginalCard))
{
break;
}
if (!aIVirtualCard.IsSpell && !aIVirtualCard.IsAccelerated(field, playPtn.GetRange(0, i + 1), situation))
{
list2.Add(aIVirtualCard);
}
}
for (int j = 0; j < list2.Count; j++)
{
singleCardAllySideWhenPlayTokenIds = GetAllySideOtherPlayTokenIds(list2[j], field, playPtn, situation);
if (singleCardAllySideWhenPlayTokenIds != null && singleCardAllySideWhenPlayTokenIds.Count > 0)
{
list = AIParamQuery.AddRangeToList(singleCardAllySideWhenPlayTokenIds, list);
}
}
return list;
}
public static AITokenIdCollection GetBothSideTokenIdsOfPlaySituation(AIVirtualField field, List<int> playPtn, AISituationInfo situation)
{
if (situation == null || situation.ActionType != AIOperationType.PLAY)
{
AIConsoleUtility.LogError("AIPlayTokenSimulationUtility.GetBothSideTokenIdsOfPlaySituation() error!! situation == null or situation.ActionType != PLAY");
return null;
}
AITokenIdCollection aITokenIdCollection = GetSingleCardBothSideWhenPlayTokenIds(field, playPtn, situation);
List<AIVirtualCard> list = new List<AIVirtualCard>(field.CardListSet.BothClassAndInplayCards);
for (int i = 0; i < playPtn.Count; i++)
{
AIVirtualCard aIVirtualCard = field.AllyHandCards[playPtn[i]];
if (aIVirtualCard.IsSameCard(situation.OriginalCard))
{
break;
}
if (!aIVirtualCard.IsSpell && !aIVirtualCard.IsAccelerated(field, playPtn.GetRange(0, i + 1), situation))
{
list.Add(aIVirtualCard);
}
}
for (int j = 0; j < list.Count; j++)
{
AITokenIdCollection otherPlayTokenIdCollection = GetOtherPlayTokenIdCollection(list[j], field, playPtn, situation);
if (otherPlayTokenIdCollection != null && otherPlayTokenIdCollection.HasToken)
{
aITokenIdCollection = AITokenIdCollection.CombineTwoCollection(aITokenIdCollection, otherPlayTokenIdCollection);
}
}
return aITokenIdCollection;
}
public static int GetPlayTokenCount(List<AIScriptTokenBase> filters, AIVirtualCard tagOwner, List<int> playPtn, AISituationInfo situation)
{
if (playPtn == null || playPtn.Count <= 0)
{
return 0;
}
int num = 0;
AIVirtualField selfField = tagOwner.SelfField;
AISinglePlayptnRecord playptnRecordOnSim = selfField.GetPlayptnRecordOnSim(playPtn);
for (int i = 0; i < playPtn.Count; i++)
{
if (selfField.AllyHandCards.Count <= playPtn[i])
{
AIConsoleUtility.LogError("AIVirtualField GetPlayTokenCount Error!! AllyHandCards out of range!!!!!");
continue;
}
AIVirtualCard aIVirtualCard = selfField.AllyHandCards[playPtn[i]];
AIVirtualCard actor = aIVirtualCard;
if (playptnRecordOnSim != null)
{
PlayedCardInfo playedCardInfo = playptnRecordOnSim.PlayedCardList[i];
if (playedCardInfo.TransformCard != null)
{
actor = playedCardInfo.TransformCard;
}
}
AIVirtualTargetSelectAction situation2 = new AIVirtualTargetSelectAction(actor, aIVirtualCard, AIOperationType.PLAY, situation?.SelectedTargets);
List<AITokenInformation> allySideTokenIdsOfPlaySituation = GetAllySideTokenIdsOfPlaySituation(selfField, playPtn, situation2);
if (allySideTokenIdsOfPlaySituation == null)
{
continue;
}
List<AIVirtualCard> list = new List<AIVirtualCard>();
for (int j = 0; j < allySideTokenIdsOfPlaySituation.Count; j++)
{
AIVirtualCard tokenFromId = selfField.AI.tokenManager.GetTokenFromId(allySideTokenIdsOfPlaySituation[j].TokenId, aIVirtualCard.IsAlly, selfField);
if (tokenFromId != null)
{
list.Add(tokenFromId);
}
}
list = AIFilteringUtility.MultipleFiltering(list, filters, tagOwner, playPtn, situation);
if (list.IsNotNullOrEmpty())
{
num += allySideTokenIdsOfPlaySituation.Count;
}
if (aIVirtualCard.IsSameCard(tagOwner))
{
break;
}
}
return num;
}
}