Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Responses/Pack/ExchangeGachaPointResponse.cs
2026-05-28 22:56:33 -04:00

18 lines
630 B
C#

using System.Text.Json.Serialization;
using MessagePack;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Pack;
[MessagePackObject]
public class ExchangeGachaPointResponse
{
/// <summary>
/// POST-STATE TOTALS dispatched through PlayerStaticData.UpdateHaveUserGoodsNumByJsonData
/// on the client (see project_wire_reward_list_post_state memory). The granted card,
/// any cascading cosmetics, and the updated gacha-point balance entry all appear here.
/// </summary>
[JsonPropertyName("reward_list")]
[Key("reward_list")]
public List<RewardListEntry> RewardList { get; set; } = new();
}