bbc3a47f7ae6b375102fbce0187cdeca3a59815e
Mirrors v1.2's BattleSessionDispatchTests but asserts on (target, frame, noStock) routing tuples returned by ComputeFrames. Covers InitNetwork ack, InitBattle/Loaded/Swap server-synthesized broadcasts (to the real participant only in Scripted mode), TurnEnd forwarding to the scripted bot, scripted-bot-emitted frames routing back to the real participant, Retire/Kill BattleFinish path, and out-of-order frame drops.
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
Languages
C#
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