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b6af8bfb7dfe6d53f5dd759c7f275249b2966941
SVSimServer/SVSim.BattleNode/Protocol
History
gamer147 ac78e809cd refactor(battle-node): clear residual scripted-bot prose from comments/docs
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 20:52:41 -04:00
..
Bodies
feat(battle-node): typed PlayActionsBroadcastBody + KnownCardEntry/OppoTargetEntry
2026-06-03 17:51:02 -04:00
BattleResult.cs
refactor(battle-node): drop dead BattleResult.{Lose,Win,Consistency} members
2026-06-02 21:17:30 -04:00
EmitCategory.cs
feat(battle-node): NetworkBattleUri / EmitCategory enums and MsgEnvelope record
2026-05-31 21:50:17 -04:00
IMsgBody.cs
refactor(battle-node): clear residual scripted-bot prose from comments/docs
2026-06-03 20:52:41 -04:00
MsgEnvelope.cs
fix(battle-node): emit envelope keys before body keys in MsgEnvelope.ToJson
2026-06-01 10:53:51 -04:00
MsgPayloadCodec.cs
feat(battle-node): MsgPayloadCodec encodes/decodes msgpack↔envelope chain
2026-05-31 21:58:06 -04:00
NetworkBattleUri.cs
feat(battle-node): NetworkBattleUri / EmitCategory enums and MsgEnvelope record
2026-05-31 21:50:17 -04:00
RawBody.cs
feat(battle-node): add IMsgBody marker + RawBody inbound wrapper
2026-06-01 10:32:44 -04:00
ReceiveNodeResultCode.cs
fix(battle-node): MsgEnvelope rejects reserved Body keys + complete ReceiveNodeResultCode
2026-05-31 21:55:11 -04:00
WireConstants.cs
fix(battle-node): ack 'hand' SIO events to unblock client emit queue
2026-06-02 16:41:40 -04:00
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