Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Dialog.DataLink/PasswordSetting.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

26 lines
488 B
C#

using UnityEngine;
using Wizard.Dialog.Setting;
namespace Wizard.Dialog.DataLink;
public class PasswordSetting : MonoBehaviour
{
[SerializeField]
public UIInputWizard _firstInput;
[SerializeField]
public UIInputWizard _secondInput;
[SerializeField]
public UIButton _privacyPolicyButton;
[SerializeField]
public ItemToggle _acceptToggle;
public void ResetInputValue()
{
_firstInput.value = string.Empty;
_secondInput.value = string.Empty;
}
}