Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/AvatarAbility.cs
2025-05-18 02:27:17 -04:00

26 lines
834 B
C#

using MessagePack;
namespace SVSim.EmulatedEntrypoint.Models.Dtos;
[MessagePackObject]
public class AvatarAbility
{
[Key("leader_skin_id")]
public int LeaderSkinId { get; set; }
[Key("battle_start_firstplayerturn_bp")]
public int BattleStartFirstPlayerBp { get; set; }
[Key("battle_start_secondplayerturn_bp")]
public int BattleStartSecondPlayerBp { get; set; }
[Key("battle_start_max_life")]
public int BattleStartMaxLife { get; set; }
[Key("ability_cost")]
public string AbilityCost { get; set; }
[Key("ability")]
public string Ability { get; set; }
[Key("passive_ability")]
public string PassiveAbility { get; set; }
[Key("ability_desc")]
public string AbilityDesc { get; set; }
[Key("passive_ability_desc")]
public string PassiveAbilityDesc { get; set; }
}