Files
SVSimServer/SVSim.BattleNode/Sessions/Participants/RealParticipant.cs
gamer147 acd0997cfb feat(battle-node): add RealParticipant wrapping WS + sequencers
Lifts the WS read loop, SIO encode/decode, per-WS OutboundSequencer +
InboundTracker, and SIO ack out of BattleSession into a participant.
PushAsync(noStock=false) assigns playSeq via the sequencer; noStock=true
bypasses it. FrameEmitted fires on each deduplicated inbound envelope.
The existing BattleSession keeps its own copy of the WS code for now;
Task 9 cuts the handler over to use BattleSessionV2 + RealParticipant
and Task 10 deletes the old BattleSession + duplicate code.
2026-06-01 19:57:45 -04:00

263 lines
9.5 KiB
C#

using System.Net.WebSockets;
using System.Security.Cryptography;
using System.Text;
using Microsoft.Extensions.Logging;
using SVSim.BattleNode.Bridge;
using SVSim.BattleNode.Protocol;
using SVSim.BattleNode.Protocol.Bodies;
using SVSim.BattleNode.Reliability;
using SVSim.BattleNode.Wire;
namespace SVSim.BattleNode.Sessions.Participants;
/// <summary>
/// WS-backed participant. Owns the WS read loop, SIO encoding/decoding, per-WS
/// <see cref="OutboundSequencer"/> + <see cref="InboundTracker"/>. Fires
/// <see cref="FrameEmitted"/> on each deduplicated inbound <see cref="MsgEnvelope"/>.
/// PushAsync encodes + sends; ordered pushes get a playSeq from the sequencer,
/// no-stock control pushes bypass it.
/// </summary>
public sealed class RealParticipant : IBattleParticipant
{
private readonly WebSocket _ws;
private readonly ILogger<RealParticipant> _log;
private CancellationToken _sessionCt;
public long ViewerId { get; }
public MatchContext Context { get; }
public InboundTracker Inbound { get; } = new();
public OutboundSequencer Outbound { get; } = new();
public event Func<MsgEnvelope, CancellationToken, Task>? FrameEmitted;
public RealParticipant(WebSocket ws, long viewerId, MatchContext context,
ILogger<RealParticipant> log)
{
_ws = ws;
_log = log;
ViewerId = viewerId;
Context = context;
}
public async Task RunAsync(CancellationToken cancellation)
{
_sessionCt = cancellation;
await SendEioOpenAsync(cancellation);
var buffer = new byte[8192];
var pendingAttachments = new List<byte[]>();
SocketIoFrame? pendingFrame = null;
while (_ws.State == WebSocketState.Open && !cancellation.IsCancellationRequested)
{
var msg = await ReadCompleteMessageAsync(buffer, cancellation);
if (msg is null) break;
if (msg.Value.IsText)
{
var text = Encoding.UTF8.GetString(msg.Value.Bytes);
if (text.Length == 0) continue;
var eio = EngineIoFrame.Parse(text);
if (eio.Type == EngineIoPacketType.Ping)
{
await SendTextAsync("3", cancellation);
continue;
}
if (eio.Type != EngineIoPacketType.Message) continue;
var sio = SocketIoFrame.Parse(eio.Payload);
if (sio.AttachmentCount > 0)
{
pendingFrame = sio;
pendingAttachments.Clear();
continue;
}
await DispatchSocketIo(sio);
}
else
{
var bin = msg.Value.Bytes;
if (bin.Length > 0 && bin[0] == (byte)EngineIoPacketType.Message)
{
bin = bin.AsSpan(1).ToArray();
}
pendingAttachments.Add(bin);
if (pendingFrame is not null && pendingAttachments.Count == pendingFrame.AttachmentCount)
{
var assembled = pendingFrame.WithAttachments(pendingAttachments.ToArray());
pendingFrame = null;
await DispatchSocketIo(assembled);
}
}
}
}
public async Task PushAsync(MsgEnvelope envelope, bool noStock, CancellationToken ct)
{
var stamped = noStock ? Outbound.WrapNoStock(envelope) : Outbound.AssignAndArchive(envelope);
await EncodeAndSendAsync(stamped, WireConstants.SynchronizeEvent, ct);
}
public Task TerminateAsync(BattleFinishReason reason)
{
// WS will close via the read loop exiting; nothing to do here.
return Task.CompletedTask;
}
public ValueTask DisposeAsync()
{
if (_ws.State == WebSocketState.Open || _ws.State == WebSocketState.CloseReceived)
{
try { _ws.Abort(); } catch { /* best effort */ }
}
_ws.Dispose();
return ValueTask.CompletedTask;
}
private async Task DispatchSocketIo(SocketIoFrame frame)
{
if (frame.Type is SocketIoPacketType.Event or SocketIoPacketType.BinaryEvent)
{
switch (frame.EventName)
{
case WireConstants.MsgEvent when frame.BinaryAttachments.Count == 1:
await HandleMsgEventAsync(frame);
return;
case WireConstants.AliveEvent when frame.BinaryAttachments.Count == 1:
await HandleAliveEventAsync(frame);
return;
}
}
_log.LogDebug("RealParticipant viewer={Vid}: dropping SIO event={Event}", ViewerId, frame.EventName);
}
private async Task HandleMsgEventAsync(SocketIoFrame frame)
{
try
{
MsgEnvelope env;
try { env = MsgPayloadCodec.Decode(frame.BinaryAttachments[0]); }
catch (Exception ex)
{
_log.LogWarning(ex, "RealParticipant viewer={Vid}: failed to decode msg envelope", ViewerId);
return;
}
bool shouldDispatch = true;
if (env.PubSeq.HasValue)
{
shouldDispatch = Inbound.Observe(env.PubSeq.Value);
if (frame.AckId.HasValue)
{
await SendSioAckAsync(frame.AckId.Value, env.PubSeq.Value);
}
}
if (!shouldDispatch) return;
if (FrameEmitted is not null)
{
await FrameEmitted.Invoke(env, _sessionCt);
}
}
catch (Exception ex)
{
_log.LogError(ex, "RealParticipant viewer={Vid}: unhandled in HandleMsgEventAsync", ViewerId);
}
}
private async Task HandleAliveEventAsync(SocketIoFrame frame)
{
try
{
if (frame.AckId.HasValue)
{
await SendSioAckAsync(frame.AckId.Value, 0);
}
var aliveEnv = new MsgEnvelope(
Uri: NetworkBattleUri.Gungnir,
ViewerId: SVSim.BattleNode.Lifecycle.ScriptedLifecycle.FakeOpponentViewerId,
Uuid: WireConstants.ServerUuid,
Bid: null,
Try: 0,
Cat: EmitCategory.General,
PubSeq: null,
PlaySeq: null,
Body: new AlivePushBody(Scs: WireConstants.OnlineStatus, Ocs: WireConstants.OnlineStatus));
var stamped = Outbound.WrapNoStock(aliveEnv);
await EncodeAndSendAsync(stamped, WireConstants.AliveEvent, _sessionCt);
}
catch (Exception ex)
{
_log.LogError(ex, "RealParticipant viewer={Vid}: unhandled in HandleAliveEventAsync", ViewerId);
}
}
private async Task EncodeAndSendAsync(MsgEnvelope env, string eventName, CancellationToken ct)
{
var key = NodeCrypto.GenerateKey(() => RandomNumberGenerator.GetInt32(0, 16));
var bytes = MsgPayloadCodec.Encode(env, key);
var sio = SocketIoFrame.BinaryEventWithAttachments(eventName, new[] { bytes });
var (text, bins) = sio.Encode();
var eioText = $"{(int)EngineIoPacketType.Message}{text}";
await SendTextAsync(eioText, ct);
foreach (var bin in bins)
{
var prefixed = new byte[bin.Length + 1];
prefixed[0] = (byte)EngineIoPacketType.Message;
Buffer.BlockCopy(bin, 0, prefixed, 1, bin.Length);
await _ws.SendAsync(prefixed, WebSocketMessageType.Binary, endOfMessage: true, ct);
}
}
internal static int ClipAckArg(long arg, ILogger log, long viewerId)
{
if (arg > int.MaxValue)
{
log.LogWarning("RealParticipant viewer={Vid}: pubSeq {Seq} exceeds int.MaxValue; clipping.", viewerId, arg);
return int.MaxValue;
}
if (arg < int.MinValue)
{
log.LogWarning("RealParticipant viewer={Vid}: pubSeq {Seq} below int.MinValue; clipping.", viewerId, arg);
return int.MinValue;
}
return (int)arg;
}
private async Task SendSioAckAsync(int ackId, long arg)
{
var ack = SocketIoFrame.AckResponse(ackId, ClipAckArg(arg, _log, ViewerId));
var (text, _) = ack.Encode();
var eioText = $"{(int)EngineIoPacketType.Message}{text}";
await SendTextAsync(eioText, _sessionCt);
}
private async Task SendEioOpenAsync(CancellationToken ct)
{
var sid = Guid.NewGuid().ToString("N").Substring(0, 16);
var handshake = new EngineIoHandshake(sid, Array.Empty<string>(), 25000, 60000).ToJson();
await SendTextAsync($"0{handshake}", ct);
}
private Task SendTextAsync(string text, CancellationToken ct)
{
var bytes = Encoding.UTF8.GetBytes(text);
return _ws.SendAsync(bytes, WebSocketMessageType.Text, endOfMessage: true, ct);
}
private async Task<(byte[] Bytes, bool IsText)?> ReadCompleteMessageAsync(byte[] buffer, CancellationToken ct)
{
using var ms = new MemoryStream();
WebSocketReceiveResult result;
do
{
try { result = await _ws.ReceiveAsync(buffer, ct); }
catch (OperationCanceledException) { return null; }
catch (WebSocketException) { return null; }
if (result.MessageType == WebSocketMessageType.Close) return null;
ms.Write(buffer, 0, result.Count);
} while (!result.EndOfMessage);
return (ms.ToArray(), result.MessageType == WebSocketMessageType.Text);
}
}