ac78473a3e9321b6f57b591ec7b16001608f7293
Internal setter; defaults to AwaitingInitNetwork. PvP needs A and B to progress through the handshake states independently, which the session-level BattleSession.Phase can't model. Session migration to read realFrom.Phase is the next task.
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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