Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
19 lines
743 B
C#
19 lines
743 B
C#
using System.Collections.Generic;
|
|
|
|
namespace Wizard;
|
|
|
|
public static class AIIsSelectableUtility
|
|
{
|
|
public static bool IsSelectable(List<AIScriptTokenBase> filters, float minSelectableCount, AIVirtualCard owner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
List<AIVirtualCard> list = AIFilteringUtility.MultipleFiltering(field.CardListSet.AllReferableCards, filters, owner, playPtn, situation);
|
|
list.RemoveAll((AIVirtualCard card) => card.IsAlly != owner.IsAlly && card.CantBeFocusedSkill);
|
|
list = AITargetSelectFilteringUtility.SelectCandidatesWithForceTargeting(list, owner, playPtn);
|
|
if (list == null || (float)list.Count < minSelectableCount)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|