Registers Serilog via SVSim.Hosting.UseSvSimSerilog("svsim-api") right
after CreateBuilder and wraps Main in try/catch/finally so a fatal
startup exception logs before CloseAndFlush.
Also updates the SVSim.Hosting extension to gate the file sink on entry
assembly rather than the ASP.NET environment name. WebApplicationFactory
sets the environment via a hook that resolves after both CreateBuilder
and the UseSerilog callback see their environment view, so
IsEnvironment("Testing") is unreliable in tests. The entry assembly
under `dotnet test` is always "testhost", which is a reliable signal.
appsettings.json grows a Serilog section mirroring the existing
Logging:LogLevel overrides; the Logging block itself is left in place
per the spec's follow-up cleanup note.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
71 lines
2.9 KiB
XML
71 lines
2.9 KiB
XML
<Project Sdk="Microsoft.NET.Sdk.Web">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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<InvariantGlobalization>true</InvariantGlobalization>
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<!-- See SVSim.BattleNode.csproj — same NU1903 audit suppression so MSBuildWorkspace
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loads this project cleanly during ClosureAnalyzer runs. -->
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<NoWarn>$(NoWarn);NU1903</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Facepunch.Steamworks" Version="2.3.3" />
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<PackageReference Include="MessagePack" Version="2.5.172" />
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<PackageReference Include="MessagePackAnalyzer" Version="2.5.172">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="8.0.8">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="8.0.4" />
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<PackageReference Include="Swashbuckle.AspNetCore" Version="6.4.0" />
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</ItemGroup>
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<ItemGroup>
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<InternalsVisibleTo Include="SVSim.UnitTests" />
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</ItemGroup>
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<ItemGroup>
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<!-- The host exe runs EngineGlobalInit, which reads Data/cards.json from its OWN output dir.
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CopyToOutput content does NOT flow across a ProjectReference, so the host needs its own copy. -->
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<None Include="..\SVSim.Bootstrap\Data\cards.json" Link="Data\cards.json" CopyToOutputDirectory="PreserveNewest" />
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<None Include="Data\card_master_2026-06-03.txt" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SVSim.Database\SVSim.Database.csproj" />
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<ProjectReference Include="..\SVSim.BattleNode\SVSim.BattleNode.csproj" />
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<ProjectReference Include="..\SVSim.Hosting\SVSim.Hosting.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Update="lib\libsteam_api.so">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</None>
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<None Update="lib\libsteam_api.so.meta">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</None>
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<None Update="lib\steam_api.dll">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</None>
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<None Update="lib\steam_api.lib">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</None>
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<None Update="lib\steam_api64.dll">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</None>
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<None Update="lib\steam_api64.lib">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="COPY "$(ProjectDir)\lib\*" "$(TargetDir)"" />
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</Target>
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</Project>
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