Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Guild/GuildInviteUserListResponse.cs
gamer147 99019963ca feat(guild): controller scaffolding + /guild/info baseline
- 5 common DTOs under Models/Dtos/Common/Guild/ (GuildDetailDto,
  GuildUserBaseDto, GuildMemberInfoDto, ChatUserDto, ChatMessageDto)
- 28 per-endpoint request/response DTOs under Models/Dtos/Guild/ and
  Models/Dtos/GuildChat/ with full [MessagePackObject]/[Key]/
  [JsonPropertyName] attribute mirrors on every property
- GuildController (22 actions): /guild/info returns prod-shape with
  config-backed max_member_num/max_sub_leader_num/usable_stamp_list;
  21 stubs return empty/default DTOs
- GuildChatController (7 stubs), /guild_chat/messages stub returns
  wait_interval=10 per config
- 29 new routing smoke test cases (100 total, all pass)
- GuildWireShape literal-JSON test for GuildInfoResponse (1/1 pass)
- GameConfigurationJsonbTests updated for 17th GuildConfig section
- Total: 1422 tests pass, 0 errors

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-27 12:01:27 -04:00

57 lines
2.0 KiB
C#

using MessagePack;
using System.Text.Json.Serialization;
using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild;
/// <summary>
/// Response for POST /guild/invite_user_list.
/// Lists outstanding invites the guild has sent out (leader/sub-leader view).
/// </summary>
[MessagePackObject]
public class GuildInviteUserListResponse
{
[JsonPropertyName("list"), Key("list")]
public List<GuildOutgoingInviteDto> Users { get; set; } = new();
}
/// <summary>
/// OutgoingInvite — UserInfoBase fields flat-spread + invite_id + invite_time.
/// Matches guild-invite_user_list.md OutgoingInvite interface.
/// </summary>
[MessagePackObject]
public class GuildOutgoingInviteDto
{
[JsonPropertyName("viewer_id"), Key("viewer_id"), JsonConverter(typeof(StringifiedLongConverter))]
public long ViewerId { get; set; }
[JsonPropertyName("name"), Key("name")]
public string Name { get; set; } = "";
[JsonPropertyName("emblem_id"), Key("emblem_id"), JsonConverter(typeof(StringifiedLongConverter))]
public long EmblemId { get; set; }
[JsonPropertyName("country_code"), Key("country_code")]
public string CountryCode { get; set; } = "";
[JsonPropertyName("rank"), Key("rank"), JsonConverter(typeof(StringifiedIntConverter))]
public int Rank { get; set; }
[JsonPropertyName("degree_id"), Key("degree_id"), JsonConverter(typeof(StringifiedIntConverter))]
public int DegreeId { get; set; }
[JsonPropertyName("is_friend"), Key("is_friend")]
public int? IsFriend { get; set; }
[JsonPropertyName("is_friend_apply"), Key("is_friend_apply")]
public int? IsFriendApply { get; set; }
/// <summary>Invite id — pass to /guild/cancel_invite to retract.</summary>
[JsonPropertyName("invite_id"), Key("invite_id")]
public long InviteId { get; set; }
/// <summary>Unix seconds when the invite was sent.</summary>
[JsonPropertyName("invite_time"), Key("invite_time")]
public long InviteTime { get; set; }
}