Files
SVSimServer/SVSim.BattleEngine/Engine/Sqlite3Plugin/PreparedQuery.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

58 lines
1.3 KiB
C#

using System;
using System.Text;
namespace Sqlite3Plugin;
public class PreparedQuery : Query
{
public PreparedQuery(DBProxy proxy, string sql)
: base(proxy, sql)
{
}
public bool BindText(int idx, string text)
{
byte[] bytes = Encoding.UTF8.GetBytes(text);
int num = Sqlite3LibImport.sqlite3_bind_text(_stmt, idx, bytes, bytes.Length, IntPtr.Zero);
if (num != 0)
{
Debug.LogError($"sqlite3_bind_text error at idx {idx}: code {num}");
ResultCode.CheckCorruption(num);
}
return num == 0;
}
public bool BindInt(int idx, int iValue)
{
int num = Sqlite3LibImport.sqlite3_bind_int(_stmt, idx, iValue);
if (num != 0)
{
Debug.LogError($"sqlite3_bind_int error at idx {idx}: code {num}");
ResultCode.CheckCorruption(num);
}
return num == 0;
}
public bool BindDouble(int idx, double rValue)
{
int num = Sqlite3LibImport.sqlite3_bind_double(_stmt, idx, rValue);
if (num != 0)
{
Debug.LogError($"sqlite3_bind_double error at idx {idx}: code {num}");
ResultCode.CheckCorruption(num);
}
return num == 0;
}
public bool Reset()
{
int num = Sqlite3LibImport.sqlite3_reset(_stmt);
if (num != 0)
{
Debug.LogError($"sqlite3_reset error: code {num}");
ResultCode.CheckCorruption(num);
}
return num == 0;
}
}