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9079715da6c8ae884ec928fe3ccf07d8da059414
SVSimServer/SVSim.BattleNode/Sessions
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gamer147 9079715da6 feat(battle-node): add IBattleParticipant interface
Central abstraction for v2 broker. PushAsync (session -> participant),
FrameEmitted (participant -> session), RunAsync (drives inbound),
TerminateAsync (cleanup). Three impls land in Tasks 3-5.
2026-06-01 19:54:03 -04:00
..
BattleFinishReason.cs
feat(battle-node): add BattleType, BattleFinishReason, BattlePlayer
2026-06-01 19:53:31 -04:00
BattleSession.cs
feat(battle-node): push Judge after opponent TurnEnd so client transitions
2026-06-01 17:37:55 -04:00
BattleSessionPhase.cs
fix(battle-node): real mulligan card replacement + opponent TurnStart push
2026-06-01 08:30:44 -04:00
BattleType.cs
feat(battle-node): add BattleType, BattleFinishReason, BattlePlayer
2026-06-01 19:53:31 -04:00
IBattleParticipant.cs
feat(battle-node): add IBattleParticipant interface
2026-06-01 19:54:03 -04:00
IBattleSessionStore.cs
feat(battle-node): in-memory IBattleSessionStore + PendingBattle
2026-05-31 22:00:40 -04:00
InMemoryBattleSessionStore.cs
feat(battle-node): in-memory IBattleSessionStore + PendingBattle
2026-05-31 22:00:40 -04:00
PendingBattle.cs
feat(battle-node): thread MatchContext through bridge to BattleSession
2026-06-01 12:44:42 -04:00
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