8e355019540c2a30eaf1ac88217b9c544c4a5d94
Story emits story_chapter_finish:<main|limited|event>:<story_id>. Practice emits practice_win:<difficulty>:<enemy_class_id> on win only. Practice catalog rows use opponent NAMES (e.g. practice_win:elite:arisa) not numeric class_ids, so captured catalog rows won't match yet. The infrastructure is in place; bridging numeric→name is a follow-up. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Description
The SV Simulator server code, including the DCG Engine, SVSim content, and an entrypoint for the official game client.
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C#
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